Author Topic: svn repository (0.2.x branch)  (Read 1962 times)

daniel.santos

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svn repository (0.2.x branch)
« on: 22 December 2008, 17:07:54 »
Ok everybody, the svn repository is temporarily hosed.  I ran into some interesting bugs with svn, apparently having to do with moving directories and modifying files on the same commit.  I'll try to get this fixed in the next few days, but I'm leaving town today, so sorry to leave it in a borked state :(

daniel.santos

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Re: svn repository (0.2.x branch)
« Reply #1 on: 22 December 2008, 20:53:51 »
ok, I got it mostly fixed although it's still a broken build.  Somehow, I ended up with all of the sources deleted and I luckily had the forsight to make a local back up of my sources before attempting to commit (well, at least the night before).  I lost a little work, but not much at all and I think I've already re-added all that I lost.  Anyway, a good bug to be aware of -- if you ever rename files or directories, be sure and commit before you make any changes and do not rename a file that you have uncommitted changes or a directory that contains them!!

I'll try to get the build un-broken soon!! (it's a bad policy to ever check in something that doesn't compile....)

daniel.santos

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Re: svn repository (0.2.x branch)
« Reply #2 on: 25 December 2008, 09:45:17 »
Just dropping a note.  I did get the repository fixed and committed the changes I made over the last few days.  The 0.2 branch is still broken in that it does not link, but it does now compile and there are less missing symbols now (i.e., functions that are unimplemented).  But again, I wont be working on it much over the next week or so, but I did want to try to get the repository out of the trash can!!

daniel.santos

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Re: svn repository (0.2.x branch)
« Reply #3 on: 29 December 2008, 08:58:48 »
0.2.x branch is no longer broken for win32, although it's not yet fully functional (the new network implementation) and will be broken for sdl/linux.

daniel.santos

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Re: svn repository (0.2.x branch)
« Reply #4 on: 7 January 2009, 10:29:45 »
ok, 0.2.x is now fully functional for both win32 and linux -- it builds and the product will play in single player (network play still broken).  For everybody working on code, thank you for being patient with these changes, these types of broken build conditions will be very rare.

 

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