I don't really like the idea to tune tech because:
Even in a big map you are happy when you reach a big army of battlemachines and aircrafts before the game ends and you or your opponent wins.
Usually you don't even reach all available units. I think newer and bigger and stronger units will not result in more fun matches.
Why does noone create ( and finish!! ) a new faction which works with magitech like I do it ?
This would be something interisting in my opinion.
Here are so many good people now, why don't you all focus on ONE project with a SIMPLE techtree(like tech or magic) and build up a new faction WITHOUT using future features which are not implemented in glest yet?
I would also contribute to such a project!
First thing: Dark Magic is the type of project you are talking about. There are no future features in it, and I have been working on this project since July, when I started with Glest. (Actually it's kind of interesting looking at origanal Dark Magic tech trees because of Dark Magic's huge amount of evolution. Some unit's have survived since then, others are long trashed. An origanal version had a chimara as a unit conjured by the Witch! Many are name changes though.) I haven't released betas of any other factions, just tech tree diagrams because when I do finish Dark Magic I want to have a very defined tech tree and (hopefully) forum support [cough...models]. Also, I just kind of like to create tech tree diagrams (I hate having to say that, but I have to to differentiate from ie Magitech tech tree. Why can it not be called a world or something other than tech tree?)
I don't like comparing Glest to other games, because Glest is so different, which is one of the main things I like about it, other than it is free and moddable, but other RTS games with something comparable to Tech have crossbowman, axeman, plus tons of siege machines. Take Stronghold 2 for example. They actually have an entire building devoted to making siege machines (but this game has tons of buildings anyhow. I downloaded a demo of it and it seemed pretty fun).
I would totally appreciate your support, Titi, as well as anyone elso who models, of Dark Magic. Maybe take a look at the modeling tutorial?