Author Topic: Goblin Faction for Magitech and GAE.  (Read 34206 times)

gameboy

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Re: Goblin Faction for Magitech and GAE.
« Reply #50 on: 17 September 2009, 15:04:47 »
thanks fluffly, i appreciate it :)

Fluffy203

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Re: Goblin Faction for Magitech and GAE.
« Reply #51 on: 17 September 2009, 15:09:00 »
deff no problem hope you like them  ;)

gameboy

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Re: Goblin Faction for Magitech and GAE.
« Reply #52 on: 17 September 2009, 15:24:10 »
they're good, just fixing some shape issues thats all. ;D

Fluffy203

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Re: Goblin Faction for Magitech and GAE.
« Reply #53 on: 17 September 2009, 15:42:41 »
ok good and yeah i did it kinda quick  ;)

Mark

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Re: Goblin Faction for Magitech and GAE.
« Reply #54 on: 19 September 2009, 02:48:37 »
Or, you could make a formal request to on the weapons cache.  I was hoping people would do that.  Now I feel unwanted and unworthy...   :'(  :D :D

Fluffy203

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Re: Goblin Faction for Magitech and GAE.
« Reply #55 on: 19 September 2009, 03:05:27 »
lmfao why not just make random things ? or make a mod to keep busy  ;)

-Archmage-

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Re: Goblin Faction for Magitech and GAE.
« Reply #56 on: 19 September 2009, 05:07:25 »
Hey gAMeboy, send me the goblin model, and tell me how to animate it, because I want to give it a try.
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gameboy

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Re: Goblin Faction for Magitech and GAE.
« Reply #57 on: 20 September 2009, 07:13:45 »
Lemme texture it first and then i'll make you a Animation instruction sheet with detailed explanations :D

Omega

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Re: Goblin Faction for Magitech and GAE.
« Reply #58 on: 21 September 2009, 02:00:48 »
Ah, I'd almost forgotten this mod existed. Progress is finally coming along I see, and the model looks pretty good...

However, you need to really watch yourself when posting screenshots, Gameboy! Fortunately you used thumbnails, since 700kb for a 1130x1220 image is WAY too big. Since I'll assume you used JPG (the best format for a standard image), you should set the compression to at LEAST 10% (15% may be better). This means you have 85-90% quality, which will probably hack the filesize to at least one third of what you posted. Because of this unruly size, I can only see the thumbnails, and not the full image.
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gameboy

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Re: Goblin Faction for Magitech and GAE.
« Reply #59 on: 21 September 2009, 07:00:22 »
so sorry, are u talking about the concept art? I'll try to get a smaller version up soon :)

And Mark, as strange as it may seem, I wanted people to volunteer I didn't want to actually ask. So if you wanna make the other weapons be my guest, just let me get some concepts for u first :D

Mark

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Re: Goblin Faction for Magitech and GAE.
« Reply #60 on: 22 September 2009, 01:28:08 »
Thanks.  I would love to add some fantasy concepted weapons to my cache.  Currently I am stuck on making Omega's staffs, and cloaks. 

gameboy

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Re: Goblin Faction for Magitech and GAE.
« Reply #61 on: 23 September 2009, 16:34:10 »
Here omega, i got them

Code: [Select]
http://img28.imageshack.us/i/goblinmuarader2s.jpg/

http://img38.imageshack.us/i/beserkers.jpg/

http://img44.imageshack.us/i/goblinmuaraders.jpg/
« Last Edit: 8 October 2016, 07:59:36 by filux »

Mark

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Re: Goblin Faction for Magitech and GAE.
« Reply #62 on: 23 September 2009, 22:03:11 »
How is that concept art coming along?

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Re: Goblin Faction for Magitech and GAE.
« Reply #63 on: 23 September 2009, 23:12:52 »
gAMeboy I have time now, so I'm ready to animate the goblin stuff.
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Omega

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Re: Goblin Faction for Magitech and GAE.
« Reply #64 on: 24 September 2009, 18:17:24 »
Nice art gameboy.

And Mark, nice to know you are modelling those magic style weapons!

OT: Time to start planning. If anyone wants to send me an idea(s) for FPM, PM me.
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John.d.h

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Re: Goblin Faction for Magitech and GAE.
« Reply #65 on: 24 September 2009, 21:20:43 »
I'd be happy to pitch in some animations if you want and maybe model a building or two when/if I have time.  My texturing skills are still somewhat lacking, though.

OT: Time to start planning. If anyone wants to send me an idea(s) for FPM, PM me.
Why all the secrecy all the time?  Just start a thread and get everybody in on the action.  It's much easier to brainstorm when everybody can bounce ideas off each other.

Mark

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Re: Goblin Faction for Magitech and GAE.
« Reply #66 on: 26 September 2009, 03:07:24 »
OK, I wasn't sure how long to wait, so I made the concept art myself.  Here it is:
Code: [Select]
[url=http://img8.imageshack.us/img8/6181/goblinweapons.jpg]http://img8.imageshack.us/img8/6181/goblinweapons.jpg[/url]It is a lot of weapons, actually, so tell me what ones you want. 
« Last Edit: 8 October 2016, 08:00:40 by filux »

gameboy

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Re: Goblin Faction for Magitech and GAE.
« Reply #67 on: 26 September 2009, 11:57:46 »
hmm...for which unit are those?

anyway, if u wanna do the warg rider mace here are a few pic.

Code: [Select]
1) http://www.wetanz.com/assets/Uploads/_resampled/CabinetLarge-Mace.jpg

2) http://www.kingofswords.com/images/WoodQuadMace.jpg

3) http://www.comicuniverse.co.uk/de-DE/image.php?productid=4559

I would like the head to be like 3, with more spikes like 1, and attached to that handle as in 2. The more heads the merrier (or deadlier) :P

thanks john, i'll see if i can find the Shamans hut model i made long ago, u can fux that up if u like.

EDIT// got it http://www.mediafire.com/?mzhziydijz2
and arch here the goblin model
http://www.mediafire.com/?l4w1iigmdzz
« Last Edit: 8 October 2016, 08:01:22 by filux »

John.d.h

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Re: Goblin Faction for Magitech and GAE.
« Reply #68 on: 27 September 2009, 02:16:17 »
Will do.  Anything specific you want me to change?

gameboy

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Re: Goblin Faction for Magitech and GAE.
« Reply #69 on: 27 September 2009, 06:52:49 »
Just use your imagination :), it doesn't have to be like the concept art, just close :D

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Re: Goblin Faction for Magitech and GAE.
« Reply #70 on: 27 September 2009, 13:00:06 »
I'll animate those sometime today hopefully, although I might not finish today........

EDIT//: There's no texture with the model.............and the detailed instruction sheet...............
« Last Edit: 27 September 2009, 13:21:04 by archmage101 »
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Mark

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Re: Goblin Faction for Magitech and GAE.
« Reply #71 on: 27 September 2009, 18:59:22 »
Okay, I will do that stick with 4 spiked balls on it.  I already have all those weapons in the concept modeled.

Edit:  Please give a concept, so I know exactly what to do.

So you want there to be 4+ heads, that look like 2, but with the spikes sticking out?
« Last Edit: 27 September 2009, 19:27:21 by Mark »

gameboy

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Re: Goblin Faction for Magitech and GAE.
« Reply #72 on: 28 September 2009, 14:43:39 »
@archmage: i never said i finished them, i haven't started them yet. i've been busy with studies. :)
For the idle animation I want its head to move from side to side at some point, try not to make it look redundant.
For the walk, I want it to jump about like a frog.
for the attack, use ur imagination.
for the die... same as above :P

@ Mark: yep u got it. try to make the heads small :)

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Re: Goblin Faction for Magitech and GAE.
« Reply #73 on: 28 September 2009, 15:23:02 »
I think I should animate them after you finish the textures, don't worry take your time.
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Re: Goblin Faction for Magitech and GAE.
« Reply #74 on: 30 September 2009, 14:53:23 »
gAMeboy, when can I expect a textured model? :)
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