Author Topic: I add some features based on glest3.2beta3  (Read 2925 times)

loveheaven

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I add some features based on glest3.2beta3
« on: 17 January 2009, 11:43:09 »
Hi folks,
        I add some new features to glest3.2 beta3 and I made a patch(I cannot upload it. This forum allow no attachment.). Hope the patch can be applied into the main branch.
       The feature list is below:
       1. Cheat. Now we can input some commands to cheat. For example, we can input "fog" to remove the fog on the world. we can input "speed" to speed up the produce and build. We can input "cheat" to make all the resources increase to 10000.
       2. We can right-click to set building's meeting point. We don't need two clicks now-- one click on "set meeting point" button in the display, one click on the world.
       3. We can right click on minimap to give default orders.
       4. We can click the produce button with shift key down to produce 5 units.
       5. Change the build behavior. When we click the build button, the system will create a initial unit before workers arrive at the destination. If the initial unit is killed, the workers will stop on the way.
       6. We can select multi workers to build a unit.
       7. We can swith between full screen mode and window mode dynamically.
       8. We can press Delete key to kill our own units.
       I am a fan of AOE2. So I modified the glest and add these features to make Glest's behavior look like AOE. I think it will make Glest more popular.

mictes

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Re: I add some features based on glest3.2beta3
« Reply #1 on: 17 January 2009, 17:06:39 »
JOIN THE GAE TEAM!
And for upload: www.mediafire.com

But, RESPECT!

hailstone

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Re: I add some features based on glest3.2beta3
« Reply #2 on: 18 January 2009, 00:41:37 »
I agree about joining GAE. A few of those features have already been done (i.e. 2, 6, 7 in linux) and others were planned. Good work anyway.
Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/

modman

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Re: I add some features based on glest3.2beta3
« Reply #3 on: 18 January 2009, 03:27:30 »
Well it would be nice to see them in the normal Glest engine anyways. >:[

Omega

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Re: I add some features based on glest3.2beta3
« Reply #4 on: 20 January 2009, 03:30:47 »
Sounds great. YOu should upload the program right away (don't include folders like the techs folder to save space however). I think it'll be nice to play this, and I agree that if you can program this (assuming it works), you should be on the GAE team! Thanks for taking the time to help glest.
« Last Edit: 20 January 2009, 16:46:33 by @kukac@ »
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

gameboy

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Re: I add some features based on glest3.2beta3
« Reply #5 on: 20 January 2009, 07:24:06 »
WHoa ho oh! cool, and if you like AOE2 try AOE3 there are some superb features in that too.

Omega

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Re: I add some features based on glest3.2beta3
« Reply #6 on: 25 January 2009, 01:40:03 »
Personally, I'm a bit concerned that he still hasn't uploaded it... I really want to see this.
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

modman

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Re: I add some features based on glest3.2beta3
« Reply #7 on: 27 January 2009, 03:58:22 »
He probably wants to add the features, and is working on them.

mictes

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Re: I add some features based on glest3.2beta3
« Reply #8 on: 27 January 2009, 18:59:49 »
modman, can you read?
Quote
  I add some new features to glest3.2 beta3 and I made a patch(I cannot upload it. ...

modman

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Re: I add some features based on glest3.2beta3
« Reply #9 on: 28 January 2009, 22:44:04 »
He might ask for help in that case.

Try mediafire.com loveheaven.  Great free file hosting.

mictes

  • Guest
Re: I add some features based on glest3.2beta3
« Reply #10 on: 31 January 2009, 09:14:56 »
The four last posts can be deleted (including this one).

 

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