But if you take my megapack ( as a base of a distribution ) its currently 160 MB if you so if you build up a full release based on this, you get abou 180 MB ( for one OS ). I think its no big difference if your release has 195 MB instead, but including all binaries!
And otherwise you have to release more than one big pack for every OS!
And in fact lots of "real gamers" and kids don't know anything about computers, but they all want to play ( glest of course :-) )....
For those, the setup process must be as easy as possible in any OS.
Currently for those persons its not that easy to setup glest and add some mods, because they are complely noobs!
Thats what I see with lots of friends of my son. They are often not able to setup glest properly, even in windows (especially vista)!! .
And to install a mod is completly impossible for them.....
Thats why I think about big package releases, including all good stuff available now.
And for multiplayer reasons, there should be really no difference in the data, and thats best made with the one package for all OS release.
( And I think thats exactly the way other big free games do it too ).