Author Topic: Crash (Windows) 3.2.0.  (Read 3448 times)

@kukac@

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Crash (Windows) 3.2.0.
« on: 9 February 2009, 18:03:54 »
Glest crashed while I was trying to quit from a game with only saying "glest crashed, glestv3.2.0.dmp created"

And I can't get anything from this 26KB something.

martiño

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Re: Crash (Windows) 3.2.0.
« Reply #1 on: 10 February 2009, 00:13:52 »
Can you please mail us the glestv3.2.0.dmp file?, this will help us fix the bug. Additionally, can you remember if you did anything special during that game? what type of game was it? was it a game with lua script in it? was it a custom game?
« Last Edit: 10 February 2009, 00:25:17 by martiño »

@kukac@

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Re: Crash (Windows) 3.2.0.
« Reply #2 on: 10 February 2009, 18:05:09 »
I didn't do anything, just wanted to test if it works. I started a custom game with a computer, then I quit. Nothing special.

martiño

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Re: Crash (Windows) 3.2.0.
« Reply #3 on: 11 February 2009, 10:43:41 »
Where you using just the plan glest installer or did you have any mods too?
« Last Edit: 11 February 2009, 12:18:23 by martiño »

@kukac@

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Re: Crash (Windows) 3.2.0.
« Reply #4 on: 11 February 2009, 14:44:42 »
I only used pure Glest (as I know, GAE and others don't really support 320 now).

martiño

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Re: Crash (Windows) 3.2.0.
« Reply #5 on: 11 February 2009, 15:30:42 »
OK, thanks for the info. The dmp file you send us was useful and i now know that is something to do with freeing resources in the XML parser, but I didn't manage to reproduce it on my machine. Maybe it is something to do with some other resource bugs I've found. We will release 3.2.1 and see if it is fixed.

Thanks.

Martiño.

@kukac@

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Re: Crash (Windows) 3.2.0.
« Reply #6 on: 13 February 2009, 17:43:10 »
I couldn't reproduce the error in the new version  ;)