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Elementals - Version 1.4.1 released!
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Topic: Elementals - Version 1.4.1 released! (Read 40793 times)
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #50 on:
4 March 2009, 23:15:51 »
by the way i'm only looking for one person to help me on this
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modman
Guest
Re: Elemental faction
«
Reply #51 on:
5 March 2009, 03:14:44 »
SST is fine because it is from Glest.
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #52 on:
6 March 2009, 20:23:29 »
ok
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huntermeca V.2
Guest
Re: Elemental faction
«
Reply #53 on:
7 March 2009, 13:50:53 »
Why not the Fire elemental glow in the dark?
It is only a suggestion.
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #54 on:
7 March 2009, 13:56:16 »
hmm what do you mean glow in the dark ???
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huntermeca V.2
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Re: Elemental faction
«
Reply #55 on:
7 March 2009, 14:19:31 »
Produce a light source, look like the castle or the hell portal in mod
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #56 on:
7 March 2009, 15:16:52 »
oh you mean like that spotlight thing that goes over your camp sometimes
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #57 on:
7 March 2009, 15:38:07 »
1.3 is out with a few fixes
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huntermeca V.2
Guest
Re: Elemental faction
«
Reply #58 on:
7 March 2009, 16:27:30 »
Yes
Can you put the change in 1.3?
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assassin
Guest
Re: Elemental faction
«
Reply #59 on:
7 March 2009, 16:37:16 »
Nice faction!
It would be good if there were original models though..
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #60 on:
7 March 2009, 18:03:15 »
thx
well i don't really know how to do blender i've tried and am slowly starting to understand it but i'm no where near modeling yet
so i'll just have to borrow other models
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assassin
Guest
Re: Elemental faction
«
Reply #61 on:
7 March 2009, 20:25:43 »
If you want to learn to use blender first complete Blender: Noob to Pro
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
Then install the blender export script (assuming you use windows here):
1 Download the Glexemel files (which are needed to convert your models) and extract the archive.
http://www.glest.org/files/contrib/tools/glexemel_win32_0.1a.zip
2 Download the newest version of the blender export script.
http://www.titusgames.de/blender/g3d_xml_exporter_v1.0.zip
3 Copy the export script and all files from the glexemel_win32_0.1\bin folder that you just downloaded into C:\program files\blender foundation\blender\.blender\scripts
4 Fire up Blender and go to File>Export>G3d XML Exporter
Then for exporting to Glest watch Titi's blender videos:
https://forum.megaglest.org/index.php?topic=3666.0
Also Omega's tutorial on modeling and animation etc.. :
http://glest.110mb.com
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #62 on:
7 March 2009, 22:07:34 »
well i run linux and i have the g3d import/export thing in(well at least i can load g3ds)
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huntermeca V.2
Guest
Re: Elemental faction
«
Reply #63 on:
7 March 2009, 23:09:47 »
I worked on temple of myth texturebut is only a test.
Screenshot:
[http://www.mediafire.com/file/5jjnk1tyjgn/temple_of_myth.png/url]
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #64 on:
8 March 2009, 00:24:37 »
thank you for taking the time to work on that but i won't be using it not that i don't like it or anything
i need textures done for the following units
storm elemental
death elemental
life elemental
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #65 on:
9 March 2009, 18:51:53 »
you know people once i learn to model i think i'm gonna redo most of the models
but we'll talk about that a later time
sneak peek:new faction call something that starts with D
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assassin
Guest
Re: Elemental faction
«
Reply #66 on:
9 March 2009, 18:59:05 »
Dragons?
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #67 on:
9 March 2009, 19:26:32 »
nice try
but wrong
«
Last Edit: 9 March 2009, 20:58:12 by archmage101
»
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John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Elemental faction
«
Reply #68 on:
9 March 2009, 19:32:41 »
Starts with D, eh? Demons, maybe? I've kinda been wanting to do a demonic faction as part of Sun and Moon. I can't really say why, since I don't wanna give away too much plot yet.
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https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #69 on:
9 March 2009, 20:30:40 »
no
in case some people didn't read an earlier post and don't know the first letter in the name of my new faction, it starts with the letter
D
«
Last Edit: 9 March 2009, 20:37:10 by archmage101
»
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #70 on:
9 March 2009, 21:29:59 »
comon people keep guessing
faction that starts with the letter D
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John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Elemental faction
«
Reply #71 on:
9 March 2009, 22:31:11 »
I certainly hope it's not Dwarves, Dark Magic, or Danes (Norse), since we already have all of those. Dark Elves? Deutschland?
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https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Elemental faction
«
Reply #72 on:
9 March 2009, 23:06:23 »
nope none of those
guess the name of my new faction it's name starts with D
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modman
Guest
Re: Elemental faction
«
Reply #73 on:
10 March 2009, 00:11:08 »
I might guess Draenei?
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John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Elemental faction
«
Reply #74 on:
10 March 2009, 07:08:25 »
Dinosaurs!?
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https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
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MegaGlest Forum
»
Modding and game content creation
»
Mods
»
Elementals - Version 1.4.1 released!