Suppose I wanted to make a non combat scout unit. I would normally make a regular unit without an attack skill, however because he does not have an attack skill, Glest automatically makes him flee at the first sign of any enemy unit. I was wondering if anyone knows a way to make the unit stand still in stead of fleeing. I tried to make an attack skill that does 0 damage but the computer starts building large amounts of scouts and tries to use them in combat, so that is out of the question. Thanks in advance for any help.