Author Topic: Elementals, Dominion, and Rebellion mod-version: 1.2  (Read 12770 times)

-Archmage-

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Re: eleminion_mod-v1.0 is released
« Reply #25 on: 22 March 2009, 06:46:44 »
thanks for looking at it, that's supposed to be a board on the side and yes that is a sign on the top of the inn
it's my first model :)
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huntermeca V.2

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Re: eleminion_mod-v1.1 is released
« Reply #26 on: 22 March 2009, 19:12:15 »
I think your elemental have too many unit.

And one question. Why the dominion unit was blue?

John.d.h

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Re: eleminion_mod-v1.1 is released
« Reply #27 on: 22 March 2009, 20:33:23 »
This mod has potential, but I would like it if you'd differentiate Dominion from Tech a little more.  Most of the units are basically just renamed versions of Tech units, and in some cases the names are even synonymous (i.e. security and guard really mean the same thing).  It might help if you gave us a little insight into what Dominion is all about.  I'm guessing just from the name that they're probably some sort of imperialistic dictatorship that rules with an iron fist, but that's really just a guess.  Once I'm done setting up my new operating system, I'll give v1.1 a try and I'll let you know what I think.
« Last Edit: 22 March 2009, 20:36:16 by John.d.h »

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Re: eleminion_mod-v1.1 is released
« Reply #28 on: 22 March 2009, 21:15:55 »
you should wait for v1.2 it will have some new units

and how do you think i could differ it from tech? cause i'm trying to give it some variety

and yes it's like an iron-fist dictatorship
maybe i could have like a dictator guard or something, maybe a dictator unit? hmm....

some extra thoughts would help
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John.d.h

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Re: eleminion_mod-v1.1 is released
« Reply #29 on: 22 March 2009, 21:49:32 »
I guess that's really up to how you imagine this faction to be.  When you think of Dominion, what are some words that come to mind?

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Re: eleminion_mod-v1.1 is released
« Reply #30 on: 22 March 2009, 22:13:04 »
Jem 'hadar, fierce warriors, blood, and strong but still fair government, leadership, changlings
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huntermeca V.2

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Re: eleminion_mod-v1.1 is released
« Reply #31 on: 22 March 2009, 22:55:54 »

It is only an idea:

Because they have meet many race, some of them have mutation.
Exemple:Archer with the eye of the slave goblin or an arm

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Re: eleminion_mod-v1.1 is released
« Reply #32 on: 22 March 2009, 23:22:42 »
Because they have meet many race, some of them have mutation.
Or maybe they're made up of many different races (speaking of Changelings and Jem'hadar... Cardassians too, as I recall).

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Re: eleminion_mod-v1.1 is released
« Reply #33 on: 23 March 2009, 19:22:10 »
yes they did join just a year or two before the Dominion fell at least i think it fell

and huntermeca, they don't meet mutated people
« Last Edit: 23 March 2009, 21:36:17 by archmage101 »
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John.d.h

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Re: eleminion_mod-v1.1 is released
« Reply #34 on: 23 March 2009, 22:13:29 »
Since the Dominion is a harsh imperial force, maybe they have a lot of enslaved races from the places they've conquered?  Just some ideas:

Archer -> Goblin/Orc Crossbowman, Gnomish Gunner
Swordsman -> Human Conscript, Hobgoblin
Guard -> Minotaur, Hobgoblin Enforcer http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG153a.jpg
Horseman -> Mercenary Cavalryman

Technician -> Gnomish Inventor
Battle Machine -> Gnomish Machinist http://www.atlanticaonlinewiki.com/images/9/99/Inventor.jpg
Catapult -> Troll (long-range rock attack, high regeneration rate)


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Re: eleminion_mod-v1.1 is released
« Reply #35 on: 24 March 2009, 21:02:02 »
version 1.2 is going to be kind of unstable or a temporary setup, until i get the inn model and create an arena unit, it's going to not make that much sense

i will work on getting screenshots on the first post

first post updated to be more helpful to noobs, and to help you download the stuff you want

Have fun!
« Last Edit: 24 March 2009, 21:06:31 by archmage101 »
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Re: Elementals and Dominion mod-version:1.1
« Reply #36 on: 26 March 2009, 21:00:20 »
this is an awsome mod AND MY BEST FRIEND MADE IT!!!!! :) ;) :D ;D :o 8) ::) :P   

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Re: Elementals and Dominion mod-version:1.1
« Reply #37 on: 26 March 2009, 22:47:59 »
hehe thanks dude :)
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Re: Elementals and Dominion mod-version:1.1
« Reply #38 on: 27 March 2009, 16:10:02 »
i'm making a new site :)
to see it, go:here
NOTE:not done yet
« Last Edit: 27 March 2009, 16:12:53 by archmage101 »
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doomgamer

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Re: Elementals and Dominion mod-version:1.1
« Reply #39 on: 27 March 2009, 16:31:25 »
nice backgrounnd

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Re: Elementals and Dominion mod-version:1.1
« Reply #40 on: 27 March 2009, 16:44:53 »
thx but i have changed it to something else just to let you know
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Re: Elementals and Dominion mod-version:1.1
« Reply #41 on: 30 March 2009, 23:55:05 »
i'm going to try to get v1.2 uploaded soon, new faction:Rebellion, though not very well balanced quite fun to play

i'm still working with balancing issues, they will hopefully be fixed in version 1.3
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assassin

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Re: Elementals and Dominion mod-version:1.1
« Reply #42 on: 31 March 2009, 09:56:48 »
I'm not sure if this is he right place, but I will post anyway:
Archmage101, in your glest graphics pack, you could incorporate this : http://glest.eurion.net/files/Glest_Extension_Magic_Promotions.zip
The ghost amour upgrade doesn't work, but with a little modification, the rest does.

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Re: Elementals and Dominion mod-version:1.1
« Reply #43 on: 18 April 2009, 02:37:10 »
Ok latest news right at this moment: 22:28 in maine
3 factions almost done with place-holding models until the Roman faction is complete
i will be working a lot with balancing tonight i plan to upload v1.2 soon

changes in v1.2:
  • lots of new units added;play to find out more
  • new faction rebellion;small, but fun to play
  • new attack added to dominion archer: "shoot three arrows" don't worry graphics for this are complete
  • much more added, play and find out! Enjoy!

IMPORTANT :
Do NOT just add the rebellion faction too your current installation, if you want it to work you must overwrite the whole tech!

Anyway Have Fun!!! :)

« Last Edit: 18 April 2009, 02:40:18 by archmage101 »
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-Archmage-

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Re: Elementals and Dominion mod-version:1.1
« Reply #44 on: 19 April 2009, 01:37:54 »
version 1.2 is out!
:)
click on the smiley to start downloading
or go to the first post and click on the link
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