Author Topic: Problemo  (Read 1259 times)

Fluffy203

  • Guest
Problemo
« on: 24 March 2009, 00:28:28 »
Ok when i have my model in 3ds max its textured , but when i export it to glest it is invisible. Ok well i thought the problem was that i didn't put the texture files in there , but i did the names are all the same it should work , but i get nothing and they are still invisible anyone have a clue?

assassin

  • Guest
Re: Problemo
« Reply #1 on: 24 March 2009, 07:49:40 »
You use md3 max! isn't that like $3000? Anyway, folks round here use blender, so I don't know if we can help...

Fluffy203

  • Guest
Re: Problemo
« Reply #2 on: 24 March 2009, 20:26:15 »
I use 3ds max 7 and no its not that much lol least not 7 so ok then thought i'd ask i know what it is glest can't support more than one material on an object on different material id's, which means i have to actually uv texture when i suck at