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I changed the factory graphics setting in the ini to DirectX9 and it seemed to work. Of course, I have openGL on my computer too, so its always possible that it merely used open GL regardless, but do try and tell me if it worked!
GraphicsFactory *FactoryRepository::getGraphicsFactory(const string &name){ if(name == "OpenGL"){ return &graphicsFactoryGl; } else if(name == "OpenGL2"){ return &graphicsFactoryGl2; } throw runtime_error("Unknown graphics factory: " + name);}