The only problem is glest's modability. The magitech faction is not hardcoded into glest or anything, so it's not easy to say ctrl+shift+w produces a worker, since what about a different faction? What does it do there? And if we specify it in the XMLs, that would have to be in a separate GAE only version, and factions wouldn't use the same hot keys, so it would be confusing to learn all the hot keys for say, magitech, then go play the megapack and go 'what? But isn't that the worker's hot key? Why on glest did I produce a pig?!? Hell, no!'