Author Topic: GLADE Team  (Read 25632 times)

modman

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Re: GLADE Team
« Reply #75 on: 14 June 2009, 02:50:56 »
You could model the Pain Tower (formerly known as the Tower of Wisdom).  There are instructions on the Animation Instructions Topic.

Fluffy203

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Re: GLADE Team
« Reply #76 on: 14 June 2009, 02:54:26 »
Do you want it exactly to the concept or can i play around with it?

modman

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Re: GLADE Team
« Reply #77 on: 14 June 2009, 02:57:57 »
Please be as close as possible...

Fluffy203

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Re: GLADE Team
« Reply #78 on: 14 June 2009, 03:00:23 »
Ok i can do the animations too , but i can't texture it for you , and the attacking animation you want the spikes to shoot out of the top like an explosion and then reload right ?

modman

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Re: GLADE Team
« Reply #79 on: 14 June 2009, 03:02:39 »
No, not all of the spikes shoot out at once.   Only one of them shoots out and reloads.  Glest will turn the Pain Tower to face the enemy, so only one of the spikes should shoot out.

Fluffy203

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Re: GLADE Team
« Reply #80 on: 14 June 2009, 03:04:25 »
why not make it stationary and have it shoot out like an explosion to make a splash dmg? If you want it to just shoot one i would re think the concept of the spikes on top

modman

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Re: GLADE Team
« Reply #81 on: 14 June 2009, 03:07:57 »
Fine, then.  But I wouldn't even worry about the animation until the model is done.  Is this what you will work on?

Fluffy203

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Re: GLADE Team
« Reply #82 on: 14 June 2009, 03:09:49 »
Yea it will take me like 30 mins , but dude i'm not trying to change the way you see your mod i just think it would be weird , let me suggest making the skull shoot something like dark magic from its eyes and have the skull be on top replacing the spikes  ??? if you like it i will do that , but if not let me know and i'll do it exactly how you want it   ;D

modman

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Re: GLADE Team
« Reply #83 on: 14 June 2009, 03:15:09 »
Thank you!  I know I can be kind of bossy, but I've had this idea in my head since last July, so you know why now! ;D  Sorry, I can be kind of cranky sometimes, though.  But most of the time I am happy with all of the work you guys do in Glest; it amazes me.

Fluffy203

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Re: GLADE Team
« Reply #84 on: 14 June 2009, 03:25:32 »
OK well i should have this done and 30mins to and hour so if you are up still i will have the screens posted 

Fluffy203

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Re: GLADE Team
« Reply #85 on: 14 June 2009, 04:35:32 »
Here are some screens
Code: [Select]
[URL=http://s249.photobucket.com/albums/gg218/Shadowfox_203/?action=view&current=tower2.jpg][IMG]http://i249.photobucket.com/albums/gg218/Shadowfox_203/th_tower2.jpg[/img][/URL]  [URL=http://s249.photobucket.com/albums/gg218/Shadowfox_203/?action=view&current=tower4.jpg][IMG]http://i249.photobucket.com/albums/gg218/Shadowfox_203/th_tower4.jpg[/img][/URL] [URL=http://s249.photobucket.com/albums/gg218/Shadowfox_203/?action=view&current=Tower1.jpg][IMG]http://i249.photobucket.com/albums/gg218/Shadowfox_203/th_Tower1.jpg[/img][/URL]  Plus do you want me to do the animations? and i can upload the .Obj just incase you want it to look at it more closely  ;D
« Last Edit: 8 October 2016, 08:37:20 by filux »

-Archmage-

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Re: GLADE Team
« Reply #86 on: 14 June 2009, 04:39:10 »
i think, instead of shooting spikes, a beam of Dark energy should be projected from the top
i can do the particle effect if you want
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Fluffy203

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Re: GLADE Team
« Reply #87 on: 14 June 2009, 04:42:38 »
Yea i suggested the same thing , but from the floating skull , but its his mod so its all good  ;D

-Archmage-

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Re: GLADE Team
« Reply #88 on: 14 June 2009, 04:45:02 »
please could you upload in .blend(or whatever i can import into blender
i'd like to have a look at it
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Fluffy203

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Re: GLADE Team
« Reply #89 on: 14 June 2009, 04:54:12 »

gameboy

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Re: GLADE Team
« Reply #90 on: 14 June 2009, 06:08:48 »
whoa, nice. u mind if I texture it?
and further discussion on discussion of dark magic should be held in the dark magic thread.
« Last Edit: 14 June 2009, 06:14:52 by gAMeboy »

Fluffy203

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Re: GLADE Team
« Reply #91 on: 14 June 2009, 17:23:07 »
Nope you can texture it , i won't mind it at all and when you have it textured are you animating if not could you export it in .obj so that i can do the animations  ;D   Edit: I need something else to work on so someone tell me what to do cause i'm still struck with boredom !!!!
« Last Edit: 14 June 2009, 17:31:49 by Fluffy203 »

-Archmage-

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Re: GLADE Team
« Reply #92 on: 14 June 2009, 18:05:28 »
how about you finish the shadow walker, all it needs is bones for the arms and legs
and if you want to go ahead and animate it
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Fluffy203

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Re: GLADE Team
« Reply #93 on: 14 June 2009, 18:09:55 »
OK cool have you uploaded it into an .obj and i'll do everything that needs to be done except texturing thats not my area lol

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Re: GLADE Team
« Reply #94 on: 14 June 2009, 18:27:15 »
i'll PM you
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Fluffy203

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Re: GLADE Team
« Reply #95 on: 14 June 2009, 20:55:13 »
Alright cool i got it  ;D

modman

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Re: GLADE Team
« Reply #96 on: 14 June 2009, 21:41:59 »
The reason I want it to shoot spikes and not be energy is that spikes can be piercing damage, and energy is energy damage.  I want the Pain Tower to have piercing damage because it can counter Magic's Dragon better that way.  Piercing is more damaging to organic armor than energy, I think.

Fluffy203

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Re: GLADE Team
« Reply #97 on: 14 June 2009, 21:46:48 »
Is it just going to attack air if so i think it shooting out all the spikes in a radius like a fragmentation would work better , but again i'm doing it the way you want lol

EDIT: Ok this is for every GLADE member we need a way to communicate faster than just this forum cause its time wasting so could everyone PM your Screen Names for what every type of messenger you use , this would more effective  ;D
« Last Edit: 14 June 2009, 21:51:51 by Fluffy203 »

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Re: GLADE Team
« Reply #98 on: 14 June 2009, 22:17:30 »
i don't use messengers

@modman: you could have piercing energy :)
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John.d.h

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Re: GLADE Team
« Reply #99 on: 14 June 2009, 22:31:49 »
Honestly, I don't see why we need to have the tower attack at all if Dark Magic already has two other defensive structures (Earth Serpent and God's Bane/whatever).