Author Topic: Bug: Sounds stop playing after an amount of time  (Read 1331 times)

MirceaKitsune

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Bug: Sounds stop playing after an amount of time
« on: 2 June 2009, 09:32:43 »
I'm playing Glest 3.2.2 with the GAE 0.2.11 engine and am experiencing a bug: After I've been in a game for around 10 minutes, all sounds suddenly stop playing except ambiental sounds (birds) and music. This includes battle sounds, building sounds, unit voices and everything but music and ambiance.

The problem can be fixed by leaving and staring a new match, no need to restart the game. My audio board is a Realtek HD integrated in the motherboard.