Author Topic: Long time player first time posting  (Read 1851 times)

matthekc

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Long time player first time posting
« on: 6 June 2009, 17:26:02 »
    First I have to say thank you guys for Glest and all the mods it's hands down one of my favourite Linux games. I have been playing Glest for a while now and I was searching through the mods for some more factions and stuff... I found the Glest megapack_v4.7z it contains some really good mods. I guess my first comment is why can't you guys have an in game menu that links to a page of mods.   I would put the menu on the victory as a treat for the first time you beat cpu. ;D (for two reasons a reward and so you don't get killed on bandwith)
    Cpu might be better divided into three or four divisions something a little easier than cpu regular would be nice and maybe something between regular and ultra. I often played with a cpu team mate when learning the game initially or trying new factions and that is where an easy would be nice. 
    The last thing I want to ask is there a way to get the cpu to go after gold and build castles on new resource sites.  As a human player I understand that if I find a new pile of gold that's the place to build a castle but the cpu lacks that.

matthekc

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Re: Long time player first time posting
« Reply #1 on: 6 June 2009, 17:32:05 »
When I say a way to make it go after gold, is there a mod or will that be a GAE kinda thing?
« Last Edit: 6 June 2009, 18:07:28 by matthekc »

modman

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Re: Long time player first time posting
« Reply #2 on: 8 June 2009, 00:55:13 »
Actually, AI is not something GAE is working on right now.  They've been working on other things, and for a long time I've been trying to get them to make the AI better.

Jamesgamer

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Re: Long time player first time posting
« Reply #3 on: 10 June 2009, 02:39:07 »
They probably won't make an in-game list of mods until after they make a master server list... Besides, how would it help? I'm curious... I don't see the advantage.  ;D

matthekc

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Re: Long time player first time posting
« Reply #4 on: 10 June 2009, 02:50:51 »
I had to actively search for the mods not knowing if they even existed or would work well.  A well organized page of completed mods accessed from a menu in the game would be very user friendly and slick especially if they could self install.  The mega pack I installed was 118 meg and I'm sure quality mods will keep coming so adding them to the game would make it a prohibitively large download.
I think it would make it obvious that good add-ons for glest are available.
« Last Edit: 10 June 2009, 02:53:17 by matthekc »

John.d.h

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Re: Long time player first time posting
« Reply #5 on: 10 June 2009, 22:17:49 »
That would be a pretty cool idea, but I'm not sure how easy it would be to implement.  Luckily, another open-source game (Battle for Wesnoth) has something like this, so somebody much more programming-savvy than me could take a look at how they do it.