(Hey everyone first post! I finally have something to say!)
Oh, I fell upon the Makehuman site not long ago.
it's really a very cool tool.
The stable 0.9.1 release is the only usable one.
as it allows the user to export in Collada .dae or Wavefront .obj.
and the ability to pose is very cool.
Now the Alpha 2 of 1.0 is out...
exporter doesn't work(for me), no poses, and it's
much slower.
so if you wana actually use it, go stable.
The models
COULD be used in Glest.
you'd have to Decimate them like crazy...
Get the model, toss it into Blender and add the Decimator modifier to your hearts content.
By doing this I was able to get the face count to 362. (it'll go lower, but it begins to look nasty)
also overdecimating will freeze old releases of Blender.
If nothing else, it's fun to play with...