Okay, so we are just shy of two weeks away from the tentative deadline and we've got models for about five units, I think. We still need a bunch more! So far, the current progress looks something like this:
Dark Mage - modeled, textured
Oblivion Portal - modeled, animated
Pain Tower - modeled
Shadow Walker - modeled
Wyvern - modeled (WIP?)
That means (to the best of my knowledge) we still need models for the Acolyte, Earth Serpent, God's Bane, Sheol Temple, Beast Trap, Sorcery Runes, Blood Fountain, Sorceress, Morlock, Harpy, Imp, Balrog, Dark Elder, Alliyp, and Devil Machine, as well as textures for every model except for the Dark Mage and animations for everything except for the Oblivion Portal. That's 15 models to be made, 19 to be textured, and 19 to be animated. Since the animations for the Beast Trap are pretty ambitious and might take a while, it would be good to get those started soon, but first we need textured models for the Balrog and Imp in order to do those animations, so those should be our priority.
Everyone who can model, volunteer for a unit when you get the chance. I'd like to get this under way as soon as possible since the models need to be done before textures and animations.
Modman, if you could get concepts for the remaining units, that would be helpful.
MadElf, we need a lot of textures, so the sooner you get started, the better. The Oblivion Portal shouldn't be too hard to do, so you can get started on that.
[url=http://files.filefront.com/portal+actionblend/;13900368;/fileinfo.html]You can download it from here.[/url]
I thinking a dark rocky texture would be good, like those Dark Elf buildings, and the floating spinning things are supposed to be energy particles. Other than that, use your imagination.
Wciow, how's that Wyvern coming along? I think we can use the Grag you modeled, and just change its weapon to a club and retexture it to make a Morlock.
I would finish handing out assignments, but I have to go, so I'll finish when I get back! Basically, if you see something that needs done, feel free to do it.