Poll

If you have played v 10.07.27, please rate your playing experience(s)

Five stars - Magitech quality
4 (15.4%)
Four stars - above average
14 (53.8%)
Three stars - average
7 (26.9%)
Two stars - below average
0 (0%)
One star - painful
1 (3.8%)

Total Members Voted: 10

Voting closed: 15 July 2016, 11:49:45

Author Topic: GLADE Team Project: Dark Magic  (Read 281724 times)

John.d.h

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Re: GLADE Team Project: Dark Magic
« Reply #1000 on: 2 March 2010, 22:44:37 »
As always, you welcome. Again, Please remember to check it!
Huh? ???

TheGameHog

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Re: GLADE Team Project: Dark Magic
« Reply #1001 on: 2 March 2010, 22:46:56 »
lol, sorry if i confused you. I meant the fact that he had so many errors, he should try checking it before releasing it! xD

John.d.h

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Re: GLADE Team Project: Dark Magic
« Reply #1002 on: 2 March 2010, 22:51:45 »
lol, sorry if i confused you. I meant the fact that he had so many errors, he should try checking it before releasing it! xD
Oh, right.  In that case, I agree!

TheGameHog

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Re: GLADE Team Project: Dark Magic
« Reply #1003 on: 2 March 2010, 22:58:57 »
YYAYYYYY :D HIGH FIVE!

ultifd

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Re: GLADE Team Project: Dark Magic
« Reply #1004 on: 3 March 2010, 03:06:47 »
The Alliyp is like "God" like.... like...  ::)  :P

"1 hit KO" maybe 2 hits...but...

1 hit for it vs a sorceress... at least.

modman

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Re: GLADE Team Project: Dark Magic
« Reply #1005 on: 3 March 2010, 03:33:07 »
The Alliyp is like "God" like.... like...  ::)  :P

"1 hit KO" maybe 2 hits...but...

If you try it out where it is supposed to be in the tech tree (pretty much the last unit you can get), you will agree with me that it is as strong as it should be.  How do you think it does against late-game Tech or Magic?

ultifd

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Re: GLADE Team Project: Dark Magic
« Reply #1006 on: 3 March 2010, 03:34:17 »
The Alliyp is like "God" like.... like...  ::)  :P

"1 hit KO" maybe 2 hits...but...

If you try it out where it is supposed to be in the tech tree (pretty much the last unit you can get), you will agree with me that it is as strong as it should be.  How do you think it does against late-game Tech or Magic?
Yeah I know.  ::) It's really "splashy"...  :P
I still have megaglest problems so I can't really answer that/test it out...  :-\

Fluffy203

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Re: GLADE Team Project: Dark Magic
« Reply #1007 on: 16 March 2010, 02:39:10 »
is this dead?

ElimiNator

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Re: GLADE Team Project: Dark Magic
« Reply #1008 on: 16 March 2010, 02:49:08 »
yup
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ultifd

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Re: GLADE Team Project: Dark Magic
« Reply #1009 on: 16 March 2010, 02:53:05 »
Not really... "dead"...  :bomb:

Fluffy203

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Re: GLADE Team Project: Dark Magic
« Reply #1010 on: 16 March 2010, 02:56:47 »
that just sucks , took them more than a year to get where they are

ultifd

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Re: GLADE Team Project: Dark Magic
« Reply #1011 on: 16 March 2010, 02:58:37 »
At least Dark Magic is still playable and is almost basically finished, I think, ....  :bomb:
I mean, it's better than a lot of other...  ::)

John.d.h

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Re: GLADE Team Project: Dark Magic
« Reply #1012 on: 16 March 2010, 03:34:40 »
Everything is done except XMLs and sounds.  The XMLs are currently in the very capable hands of Modman, so we're basically just waiting on him.

ultifd

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Re: GLADE Team Project: Dark Magic
« Reply #1013 on: 17 March 2010, 02:12:28 »
Everything is done except XMLs and sounds.  The XMLs are currently in the very capable hands of Modman, so we're basically just waiting on him.
That's what I thought.  ::)  :O  :P
 :thumbup:

jda

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Re: GLADE Team Project: Dark Magic
« Reply #1014 on: 18 March 2010, 14:10:25 »
Everything is done except XMLs and sounds.  The XMLs are currently in the very capable hands of Modman, so we're basically just waiting on him.
I stil don't know where my microphone went (you know, I'd offered to do the Dark Mage voices) but I could try the laptop's inbuilt! ;D Only I'm currently almost voiceless... But... if it doesn't get finished before, I might try it in a few weeks time...

-Archmage-

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Re: GLADE Team Project: Dark Magic
« Reply #1015 on: 18 March 2010, 15:10:17 »
I can record some sounds!
I know I'm only 12, but I have a pretty deep voice for a 12 year old. ;D
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titi

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Re: GLADE Team Project: Dark Magic
« Reply #1016 on: 18 March 2010, 16:22:17 »
Does anyone have the models for the dark mage? Or did they got lost and we only have .g3ds?
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John.d.h

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Re: GLADE Team Project: Dark Magic
« Reply #1017 on: 18 March 2010, 18:58:16 »
Does anyone have the models for the dark mage? Or did they got lost and we only have .g3ds?
I don't know if this is the most current version or not, but it's the only one I have.
http://www.mediafire.com/file/ydytmgco5mw/dark_mage_full.7z

titi

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Re: GLADE Team Project: Dark Magic
« Reply #1018 on: 18 March 2010, 22:10:27 »
Thanks ! I'm working a bit on the animations. I really don't like the current idle animation!
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John.d.h

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Re: GLADE Team Project: Dark Magic
« Reply #1019 on: 18 March 2010, 22:15:04 »
Good idea; I don't really like it much either.  Do you have much experience with using physics in Blender?  Applying a cloth modifier to the cape and adding a wind source could potentially make it easier and better-looking.

titi

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Re: GLADE Team Project: Dark Magic
« Reply #1020 on: 19 March 2010, 00:39:17 »
I never did something like that  :confused:  I didn't even know its possible  :look: ...
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-Archmage-

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Re: GLADE Team Project: Dark Magic
« Reply #1021 on: 19 March 2010, 00:49:02 »
I know how to use physics. ;D
And I can take care of the Dark Mage if you want...
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titi

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Re: GLADE Team Project: Dark Magic
« Reply #1022 on: 19 March 2010, 00:56:27 »
I think mine is already looking good now, will upload tomorrow.
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-Archmage-

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Re: GLADE Team Project: Dark Magic
« Reply #1023 on: 19 March 2010, 01:02:43 »
Cool!  8)
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John.d.h

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Re: GLADE Team Project: Dark Magic
« Reply #1024 on: 19 March 2010, 01:15:27 »
I never did something like that  :confused:  I didn't even know its possible  :look: ...
Yes, I just recently discovered it myself when animating some flags for Sun and Moon.  Really, the g3d just remembers where each vertex is in each frame, so anything that moves the vertices (armatures, shape keys, physics, etc.) will work.  It actually works great, but takes some practice.  Anyway, as long as it looks good, that's what counts. :)

 

anything