Okay, so I literally typed up about a page-long response to this thread and then accidentally clicked on one of those annoying taskbar links that IE has (I hate these library computers so very much) so now I have to completely redo it. Here goes.
We've got about a week left before the tentative deadline, so we need to pick up the pace. If we keep going at the same rate as this past week, we won't be done until August.
Models that are still needed: Acolyte, God's Bane, Sheol Temple, Blood Fountain, Sorcery Runes, Sorceress, Imp, Balrog, Dark Elder, Alliyp, and Devil Machine. Take a look at the concept links in the OP and feel free to model any of them. If we want to get everything done by the end of the month, we need to do about two models per day, including textures and animations.
I'll finish animating the Dark Mage after I get back from the gym, so that should be done some time tonight (GMT -5).
Elimnator, are you out there somewhere? If so, you can go ahead and start animating the Shadow Walker. Otherwise I'll just do it myself.
Wciow, where are you? How's the Wyvern coming along?
MadElf, any progress on that Portal texture?
Modman, the link to the tower model is missing from the OP.
http://www.mediafire.com/download.php?tlzwnw2etqqI personally think that a laboratory is the wrong way to go as far as concepts... however i am interested in what you have in mind--something like this?
I was thinking something kinda along those lines, but I'm open to other possibilities. A divination crystal maybe? I just know that the Portal makes sense as a summoning building but doesn't make any sense as a research building.
OK guys, I'm currently not up to date with dark magic. What's the current state?
Probably its a good idea to keep the first post up to date, whats done and whats missing.
Yeah, that's something that's missing from the OP. *cough*Modman*cough*
By this I can choose something to model or whatever what is not already done.
Feel free to model anything I just mentioned as being needed, or to texture the Pain Tower.
and by the way, the portal looks great, good job!
Thanks. I'll take credit for the model, but the texture is what's really going to make it look good.