The new version is not that bad, it's just that you didn't actually finish/patch it up...
Like with Dark Elder and then Gargoyle...
One thing I like is that you added an alliyp to help us in the beginning...
Was there actually anything else added? Besides the startup of the alliyp and changing the Gargoyle...?
Thanks.
I was one of the other four who downloaded it.
Didn't have a prob with the Elder because Î only downloaded after the patch was uploaded so... it was good to start off with.
I did encounter the problem with the XML referencing other filenames than the ones actually in the models folder.
Something weird: NO prob at all with the Energy source in my install!
(running Linux here).
First comments on very short try:
Isn't all of that sliglty
OVERPOWERED?! 12000 HP for the main building? That's 50% more than the Magic one!... (isn't this meant to be balanced out with Magitech? Or did that change?)
And fast units (275) to start up with (much faster than tech and significantly faster than magic) as well as an actual archmage equivalent (the hallyp) only with almost double that one's hp?...
I suppose you're not thinking of balancing out right now... Just... balancing in? (would make sense
)
Also... the hallyp walking anim... does he have to wag his "tail" around...?
Now you wish the heat was coming from Titi, huh?...
P.s.: .rtf can be read even by WordPad (just in case you don't write reports or actually write them with WordPad... Possible.
)
EDIT:
Psoitive feedback: The particle systems look great! And so do the models!