Author Topic: New map- Neverland V.1  (Read 2653 times)

durhal

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New map- Neverland V.1
« on: 25 June 2009, 02:12:15 »
Hi, i made a new map called "Neverland" and i would like to see if people like it and if not, what i could do to it to make it more enjoyable.

Here is the link, http://files.filefront.com/13927637

Enjoy ;D

ElimiNator

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Re: New map- Neverland V.1
« Reply #1 on: 25 June 2009, 03:06:24 »
Well first there is way to much of the map open. And there are not enough trees. You should not make big clods of any object other then trees or Martainn. (like rocks) You should make it more bumpy and add some water lakes and stuff. It needs lots of improvement.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

durhal

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Re: New map- Neverland V.1
« Reply #2 on: 25 June 2009, 04:10:28 »
I know it needs a lot of improvement, that's why I asked for feedback, I would add water, if I knew how to, if someone could tell me how to I would -for certain- add it. Thanks for the feedback I will make those changes.

Mark

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Re: New map- Neverland V.1
« Reply #3 on: 3 August 2009, 21:56:08 »
I know it needs a lot of improvement, that's why I asked for feedback, I would add water, if I knew how to, if someone could tell me how to I would -for certain- add it. Thanks for the feedback I will make those changes.
Use the height editor and change the height to negative.  That should do it.

Well first there is way to much of the map open. And there are not enough trees. You should not make big clods of any object other then trees or Martainn. (like rocks) You should make it more bumpy and add some water lakes and stuff. It needs lots of improvement.
I think that with glests pathfinding skills more open maps should be the norm, actually.

Ohhhhhhh geez.  I just realized i reincarnated an old topic.  Sorry!  :-X
« Last Edit: 3 August 2009, 21:58:04 by Mark »