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MegaGlest Forum
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Modding and game content creation
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Mods
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poly
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Topic: poly (Read 6216 times)
Ayrin Greenflag
Horseman
Posts: 188
poly
«
on:
29 November 2004, 14:35:40 »
How many poly do u use in human models?
«
Last Edit: 1 January 1970, 00:00:00 by Ayrin Greenflag
»
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tucho
Ornithopter
Posts: 369
(No subject)
«
Reply #1 on:
29 November 2004, 14:47:36 »
about 500 polys
«
Last Edit: 1 January 1970, 00:00:00 by tucho
»
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::www.artbytucho.com::
martiño
Behemoth
Posts: 1,095
(No subject)
«
Reply #2 on:
26 December 2004, 13:24:00 »
Buidings have more, about 1000., but it depends on the building.
«
Last Edit: 1 January 1970, 00:00:00 by martiño
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martiño
Behemoth
Posts: 1,095
(No subject)
«
Reply #3 on:
26 December 2004, 14:31:59 »
Most of the textures are 256x256, but I think there are also some larger ones, feel free to chek by yourself.
To know the poly count of a model: open it with g3d viewer and go to file->info.
Textures are located in the same folder of the model.
«
Last Edit: 1 January 1970, 00:00:00 by martiño
»
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