Author Topic: poly  (Read 4933 times)

Ayrin Greenflag

  • Horseman
  • ****
  • Posts: 188
    • View Profile
    • http://www.lostinn.com/ayrin
poly
« on: 29 November 2004, 14:35:40 »
How many poly do u use in human models?
« Last Edit: 1 January 1970, 00:00:00 by Ayrin Greenflag »

tucho

  • Ornithopter
  • *****
  • Posts: 369
    • View Profile
    • .::www.artbytucho.com::.
(No subject)
« Reply #1 on: 29 November 2004, 14:47:36 »
about 500 polys
« Last Edit: 1 January 1970, 00:00:00 by tucho »

martiño

  • Behemoth
  • *******
  • Posts: 1,095
    • View Profile
(No subject)
« Reply #2 on: 26 December 2004, 13:24:00 »
Buidings have more, about 1000., but it depends on the building.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

martiño

  • Behemoth
  • *******
  • Posts: 1,095
    • View Profile
(No subject)
« Reply #3 on: 26 December 2004, 14:31:59 »
Most of the textures are 256x256, but I think there are also some larger ones, feel free to chek by yourself.

To know the poly count of a model: open it with g3d viewer and go to file->info.

Textures are located in the same folder of the model.
« Last Edit: 1 January 1970, 00:00:00 by martiño »