Well, it's supposed to be some sort of futuristic mod, but for some reason whenever I try to run glest it stops loading and freezes at one of my upgrades. I've made many upgrades for the existing tech tree before but this one upgrade is a real pain in the neck, i can't seem to get it to work. The code is as follows:
<?xml version="1.0" standalone="no"?>
<upgrade>
<image path="images/energised_armour.bmp"/>
<image-cancel path="../../units/engineer/images/yttirion_cancel.bmp"/>
<time value="100"/>
<unit-requirements/>
<upgrade-requirements/>
<resource-requirements>
<resource name="power" amount="200"/>
</resource-requirements>
<effects>
<unit name="engineer"/>
</effects>
<max-hp value="50"/>
<max-ep value="0"/>
<sight value="5"/>
<attack-strenght value="0"/>
<attack-range value="0"/>
<armor value="0"/>
<move-speed value="50"/>
<production-speed value="0"/>
</upgrade>
The "engineer" character is fully operational, as is the "power" resource, the paths are all in order and it's still chucking a fail. The worst part is that the faction won't load without at least 1 upgrade so the whole cycle of fail i'm experiencing as unavoidable! HEEEEEEEEEEEELP!!!