Author Topic: New Tower of defence scenario  (Read 10712 times)

ElimiNator

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Re: New Tower of defence scenario
« Reply #50 on: 12 August 2009, 14:20:56 »
Yes only post about my tower of defense scenario.

So how did you like it?
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Mark

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Re: New Tower of defence scenario
« Reply #51 on: 12 August 2009, 19:33:13 »
O ya modman what and how many mods did you make...
I don't want to seem like I am defending Modman, but I worked on Dark Magic too.  If you insist on flaming, I will bring the fight to you.  Your mods are really more like magitech renamed.  You need to work on your textures and maybe get a new body for some of your units.  The last mod of your I played felt like you had half thought out the idea before changing (only!) the unit's names.  Although I must say you did make like 8 mods, that is kind of impressive.  :o

About your scenario, I have pondered downloading it, but I am really hoping for a description.  If you have one, maybe you could show me. 

ElimiNator

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Re: New Tower of defence scenario
« Reply #52 on: 12 August 2009, 19:57:17 »
Your mods are really more like magitech renamed.  You need to work on your textures and maybe get a new body for some of your units.  The last mod of your I played felt like you had half thought out the idea before changing (only!) the unit's names.
What western? If it seems like that then give me a beater idea.
Don't just point em out, gimme an alternative.

About your scenario, I have pondered downloading it, but I am really hoping for a description.  If you have one, maybe you could show me. 
Here is a  description of the tower of defense scenario I made.
It has 5 waves come first 6 sword men then 5 guards then 4 horsemen then 3 catapults then a big siege machine.
If you kill them all you win.

They don't come Till you are ready. (so you can make you towers and stuff.)

It has some of my own models but some are from tech.
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Mark

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Re: New Tower of defence scenario
« Reply #53 on: 12 August 2009, 21:45:16 »
Wait, is it with a new faction as the towers?  What you just said is the same as before, but each time it sounds better!!

And about the alternative you asked for, simply put, modify all the units stats and make new icons and such before you release. 


ElimiNator

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Re: New Tower of defence scenario
« Reply #54 on: 12 August 2009, 22:07:17 »
And about the alternative you asked for, simply put, modify all the units stats and make new icons and such before you release.

Are you saying that I didn't make new icons?????
Because I did? maby you have an old virson?

(Don't download it yet because I am going to upload a new one soon.)
« Last Edit: 12 August 2009, 22:09:24 by ElimiNator »
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Omega

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Re: New Tower of defence scenario
« Reply #55 on: 13 August 2009, 08:25:34 »
Are we finally done with this damn flame war?!? (Sorry for the harsh words, but you guys are pissing me off!)



It's fine to use some models from magitech, but I think most should be custom models. Towers are pretty easy things anyway.

I would be interested in a trying to see random enemies. For example, have lua pick a random number, then send a random number of the randomly selected foes at the player.

For example, picks a number from 1 to 5, if 1, it sends a random number from 2 to 6 of unit a, if 2, it sends a random number of unit b, and so on... I actually don't know how to pick a random number in lua, but surely it must be possible...

Each time, the counter goes up by the number of foes that was sent, until you have reached a limit. So you can have three scenarios, one which you need to reach 15 counter (defeat a total of 15 foes, but you won't know which), one with a 20 counter, and one with a 30 counter, or whatever...
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ElimiNator

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Re: New Tower of defence scenario
« Reply #56 on: 20 August 2009, 21:55:00 »
OK a new non .SVN versions out.

Get it a original link.
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