0.2.12bWindows (32 bit)Linux (32 bit x86)A small
data package is required, to be extracted in your glest directory (same one as for 0.2.12a).
Complete list of changesSeveral very nasty bugs were removed, in particular moving large units near the edges of the map was dangerous... and target tracking particle systems were also dangerous (ie, these things led to crashes).
I've done some stress testing, while I'd like to do some more with different tech-trees, I did a few and I think this one might actually be stable
If you do experience any mid-game crashes, please report which tech-tree and factions you were using, thanks!
Apologies to anyone who had problems with 0.2.12a, the move to the 'gae directory' system was probably not something we should have rushed into a bug-fix release... lesson learnt.
That system is in place however, all that means to you is that's where language files are, and also where gae looks for scenarios, if you had a 'gae_scenarios' folder, you will want to move the contents of it into 'gae/scenarios/'.