Author Topic: Problem with exporting model.  (Read 5561 times)

John.d.h

  • Moderator
  • Airship
  • ********
  • Posts: 3,757
  • I have to go now. My planet needs me.
    • View Profile
Re: Problem with exporting model.
« Reply #25 on: 5 September 2009, 02:49:53 »
Select both meshes in object mode and press ctrl-j.

wciow

  • Behemoth
  • *******
  • Posts: 968
    • View Profile
Re: Problem with exporting model.
« Reply #26 on: 5 September 2009, 10:16:52 »
the error it throws at me is this.
Vadility error:iElement indices does not forllow DTD

I got this error the other day. I think it happens when some faces of a mesh are UV mapped and some are not.

Check out my new Goblin faction - https://forum.megaglest.org/index.php?topic=9658.0

Mark

  • Guest
Re: Problem with exporting model.
« Reply #27 on: 6 September 2009, 00:08:58 »
I got a similar message when I didn't make all faces triangles.  

Edit:  I keep making textures, and when I export them, they have capital letters when I never typed in any capital letters.  I think that any models with this will crash glest when run on linux.

« Last Edit: 6 September 2009, 02:07:50 by Mark »

 

anything