Author Topic: Compiling Help  (Read 1314 times)

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Compiling Help
« on: 18 August 2009, 07:50:54 »
Hello, I need help compiling Glest 3.2.2 on Windows XP using MicroSoft Visual C++ 2008.

I'm following this guide: https://forum.megaglest.org/index.php?topic=3271.0 and have tried downloading the project files, and also doing it manually. VC++ keeps giving error messages about glu.h and a couple of other files....

Code: [Select]
cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
xml_parser.cpp
.\sources\xml\xml_parser.cpp(12) : fatal error C1083: Cannot open include file: 'xml_parser.h': No such file or directory
window_gl.cpp
d:\gl\source\shared_lib\include\platform\win32\gl_wrap.h(18) : fatal error C1083: Cannot open include file: 'glu.h': No such file or directory
texture_gl.cpp
D:\gl\source\shared_lib\include\platform\win32\gl_wrap.h(18) : fatal error C1083: Cannot open include file: 'glu.h': No such file or directory
text_renderer_gl.cpp
D:\gl\source\shared_lib\include\platform\win32\gl_wrap.h(18) : fatal error C1083: Cannot open include file: 'glu.h': No such file or directory
shader_gl.cpp
D:\gl\source\shared_lib\include\platform\win32\gl_wrap.h(18) : fatal error C1083: Cannot open include file: 'glu.h': No such file or directory
particle_renderer_gl.cpp
D:\gl\source\shared_lib\include\platform\win32\gl_wrap.h(18) : fatal error C1083: Cannot open include file: 'glu.h': No such file or directory
opengl.cpp
D:\gl\source\shared_lib\include\platform\win32\gl_wrap.h(18) : fatal error C1083: Cannot open include file: 'glu.h': No such file or directory
model_renderer_gl.cpp

I have been at the source for a couple of days now and am completely lost :'(

If anyone could help me, that's be great :)

~!?!

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Re: Compiling Help
« Reply #1 on: 18 August 2009, 08:06:00 »
Gee, good question! A quick google search tells me this is the OpenGL Utility Library.

Unfortunately, my knowledge is limited, and this is the best I could find.

http://www.opengl.org/resources/libraries/glx/

I cannot guarentee this is it, so you may want to get the word from someone who has compiled it before, such as hailstone or silnarm.

*Note: if this is indeed a necessary file, it needs to be added to the dependencies!
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert

 

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