Author Topic: Mod - Star Trek - The Borgwar  (Read 24554 times)

IncendiumDraco

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Re: Mod - Star Trek - The Borgwar
« Reply #50 on: 7 September 2009, 17:29:33 »
There is no shielding in at the moment. But i will think about it .... And work isn't done the biggest part. I must add the complete Borgrace, soundeffects and the missions. There is enough work left and i dont think that the work will go one fast, because my platoon will go next week to a trainingarea for two weeks..... and i dont think that i will have there a lot of time to work on it.

And if you tell me my english is not so bad, i think i can translate it myself with my wife (she's much better in english than me)

Omega

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Re: Mod - Star Trek - The Borgwar
« Reply #51 on: 7 September 2009, 17:35:17 »
German? GERMAN!?! Augh...

Time for me to take language classes... ;)

Can you release both at the same time, so not to give the germans the advantage, and so that the english won't have to mull over the german layout just for the want to play?
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Re: Mod - Star Trek - The Borgwar
« Reply #52 on: 7 September 2009, 18:47:14 »
Well , you only make a few mistakes in your English but if you release a German version, and not an English version soon after at the latest I'm going to translate it so we can all play it.
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Fluffy203

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Re: Mod - Star Trek - The Borgwar
« Reply #53 on: 7 September 2009, 19:35:42 »
well when you complete this i would be happy to refit it with shielding =)

kazakore

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Re: Mod - Star Trek - The Borgwar
« Reply #54 on: 8 September 2009, 10:04:12 »
The way I would image shields working in a Star Trek Glest would be like an extra health layer. This would be similar to the health of the magic faction in that it increases over time, back to maximum. Real health, or hull integrity, would take the full brunt when the shields are depleted and you could either have a modifier for when shields are up or have it so they have to be reduced to zero first. I would say a modifier (10-20%?) would make more sense to not make it too hard to destroy ships.

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Re: Mod - Star Trek - The Borgwar
« Reply #55 on: 8 September 2009, 11:29:52 »
Shields would be more HP and the armor would be hull plating.
I don't know if 24th century ships have hull plating but.......for fighting the borg it could help.
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Andrew

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Re: Mod - Star Trek - The Borgwar
« Reply #56 on: 8 September 2009, 12:09:08 »
24th century ships had basic hull armor. It just wasn't IMPROVED until the invention of the USS Defiant with ablative hull armor in the late late 24th century. Keep up the good work IncendiumDraco, and despite what others say, when it's finished, release the German version. Since Glest is not that complicated in the layout, and from what I've seen, the pics are really useful, I'm sure we can figure it out ;). Anyhow, good luck with the platoon training, and keep up the good work.

IncendiumDraco

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Re: Mod - Star Trek - The Borgwar
« Reply #57 on: 8 September 2009, 17:12:34 »
Defiant? Wasn't it the Voyager who came with the hull plating from the future back in the Alphaquadrant? I dont know a federationship who used this technology.

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Re: Mod - Star Trek - The Borgwar
« Reply #58 on: 8 September 2009, 17:29:32 »
No the Defiant had ablative armor, and Voyager received the 'New Armor Technology' from the future.
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Re: Mod - Star Trek - The Borgwar
« Reply #59 on: 11 September 2009, 23:09:32 »
IncendiumDraco, could you give us the latest news on the mod.
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Andrew

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Re: Mod - Star Trek - The Borgwar
« Reply #60 on: 12 September 2009, 14:21:32 »
well well, looks like someone's anxious for this mod :). IncendiumDraco will likely update us whenever he can. Don't forget, he has less time now, and an entire faction to build. Patience is a virtue archmage :D.

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Re: Mod - Star Trek - The Borgwar
« Reply #61 on: 12 September 2009, 14:23:52 »
I'm trying to be patient be it's hard.
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Andrew

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Re: Mod - Star Trek - The Borgwar
« Reply #62 on: 12 September 2009, 21:02:08 »
I know it's hard to be patient, but.... be patient :P. Eventually, patience will prevail! Well, that and we'll eventually get a mod.... but still, A CURRENT UPDATE WOULD NOT BE HARMFUL *hint hint*

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Re: Mod - Star Trek - The Borgwar
« Reply #63 on: 12 September 2009, 21:04:37 »
OK.
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Re: Mod - Star Trek - The Borgwar
« Reply #64 on: 12 September 2009, 21:08:20 »
I just want to know how much longer I have to wait until my dream becomes true. ;D ;D ;D
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Major A Payne

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Re: Mod - Star Trek - The Borgwar
« Reply #65 on: 19 September 2009, 20:25:02 »
Incendium. Just for information purposes. Dont specifically go with what anyone here might advise you on no matter how informed they may think they are. Your best places are sites such as Memory Alpha (star trek wiki), Star Trek.com (official concerning series and films). Of course. The best thing is to watch the films thelseves, and if your after information concerning the Borg, "First Contact" (or at least the battle at the beginning is a very good source.

Still. This is your mod, so its your decision what you want to add.

Just a note archmage. The prometheus was not involved in any Borg Incursion. The only time its seen was "VOY: Message in a Bottle" which didn't involve the borg in any way, and possibly "VOY: Endgame" in which the borg were involved but its not 100% certain that the Prometheus itself was seen at the end. Only a class of ship that matched the Prometheus. Also whilst its been proven to be the only vessel with MVAM (Multi Vector Assault Mode) its not been proven as canon that other ships of the same class have the same capabilities. The Galaxy "X" is not in any kind of X layout (look at the nacelle configuration). Far to many people refer to it, when its just a heavily refitted alternative future version. As for ships on the list either not in use or non-canon, who cares?? It was stated that in the case of dire need Starfleet does bring any, and all ships out of mothballs and back into active service (remember the USS Bozeman when it was brought through a time dialation in one fo the TNG episodes. In "DS9: Emissary" the ship was used during the first borg cube incursion but was destroyed).

Anyway, Incendium nice work so far and if you need any models for those missing off your list give me a shout. I've only recently heard of this gamengine and this mod and its looking pretty good so far.

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Re: Mod - Star Trek - The Borgwar
« Reply #66 on: 21 September 2009, 12:03:34 »
Dude the Prometheus isn't in the shows(except for that VOY one), because it hasn't had a TV show or movie made about it yet.
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Mark

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Re: Mod - Star Trek - The Borgwar
« Reply #67 on: 22 September 2009, 01:23:38 »
You know, because this can only be interpreted by you, I would really like it if you too would unravel the reality of star trek via personal message. 

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Re: Mod - Star Trek - The Borgwar
« Reply #68 on: 22 September 2009, 03:07:34 »
I can't wait for this mod to be done it looks cool!
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Re: Mod - Star Trek - The Borgwar
« Reply #69 on: 6 October 2009, 16:19:09 »
I think this has been abandoned. :(

He hasn't been on for about 3 weeks.
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assassin

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Re: Mod - Star Trek - The Borgwar
« Reply #70 on: 6 October 2009, 16:39:55 »
Real shame, he did some nice models...

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Re: Mod - Star Trek - The Borgwar
« Reply #71 on: 6 October 2009, 21:18:30 »
Well, he said he'd be gone for a while:
There is enough work left and i dont think that the work will go one fast, because my platoon will go next week to a trainingarea for two weeks..... and i dont think that i will have there a lot of time to work on it.

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Re: Mod - Star Trek - The Borgwar
« Reply #72 on: 6 October 2009, 21:37:19 »
Oh, well, if I don't see him in the next two weeks, I going to start making some star trek models myself.
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Re: Mod - Star Trek - The Borgwar
« Reply #73 on: 22 October 2009, 14:49:20 »
Well, it's been quite a while......
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IncendiumDraco

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Re: Mod - Star Trek - The Borgwar
« Reply #74 on: 14 November 2009, 18:21:44 »
Okay, the works go one after a smal break because of my son.

At the moment i completing the borgrace and the storymissions....

current pics:

http://img694.imageshack.us/img694/44/glest2009091213005811.png
http://img12.imageshack.us/img12/6108/glest2009111419011917.png


 

anything