Author Topic: Glest wont load model because of wrong texture.TGA  (Read 1414 times)

Coldfusionstorm

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Glest wont load model because of wrong texture.TGA
« on: 7 September 2009, 15:42:07 »
title says it all.

when i load the Model into glest it just crashes on error, Cant open g3d file. if i try useing the g3D wiever then it
objects with a: Exeption cought loading file 3d file:filepath: only uncompressed BW and RGB targa images are supported.
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gameboy

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Re: Glest wont load model because of wrong texture.TGA
« Reply #1 on: 7 September 2009, 15:50:15 »
u have to save ur texture, without compressing it. in gimp u uncheck the RLA box

laimis350

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Re: Glest wont load model because of wrong texture.TGA
« Reply #2 on: 7 September 2009, 16:46:51 »
It has to be an uncompressed TGA file. I think.

Omega

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Re: Glest wont load model because of wrong texture.TGA
« Reply #3 on: 7 September 2009, 17:07:58 »
In Paint.NET uncheck the RLA compression box.

Glest does not yet have support for compressed TGA. I suspect once hailstone is done the GUI update for GAE, glest will support a number of other formats such as PNG, but for vanilla glest, and until then, all TGAs must be uncompressed.
Edit the MegaGlest wiki: http://docs.megaglest.org/

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Coldfusionstorm

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Re: Glest wont load model because of wrong texture.TGA
« Reply #4 on: 7 September 2009, 17:20:30 »
xD, thanks and your all completely right. :D, i tried it just after makeing the post :D, and YAY it worked :D, thanks.

PS. it should be written into the glest guide, i think this step was missing.
:D

EDIT: for minor gramma correction.
« Last Edit: 7 September 2009, 17:25:54 by Coldfusionstorm »
WiP Game developer.
I do danish translations.
"i break stuff"

 

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