Poll

What should the next project be?

I'll post it.
No idea.

Author Topic: GMD Team (Fixing anims)  (Read 91323 times)

-Archmage-

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Re: GMD Team (Moon Mod)
« Reply #300 on: 10 October 2009, 03:22:27 »
Actually yes, we do, but we'll fix then SLOWLY and CAREFULLY.

Another thing, Eliminator, used textures that aren't GPL compatible, so we have a lot of work to do.

Really Eliminator, stop working so fast, what we need is quality, not quantity.
We need to do one model at a time, not ten a second.
WE need to really get the animations perfect by updating them with every release, and he did a ton of the work without, even asking about it.....
lightsabers....
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Loronal

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Re: GMD Team (Moon Mod)
« Reply #301 on: 14 October 2009, 10:07:20 »
Yes I agree with archmage as i said on glades projects everything here is really choppy. All the buildings look alike since they use the same textures. Anyways a tip if you put all the buildings models in one building you would only need one texture so this faction would be alot smaller in file size ;)

Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #302 on: 15 October 2009, 00:20:48 »
lmao that was a douche statement , but anyways i'm back for good now so what needs to be done exactly

-Archmage-

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Re: GMD Team (Moon Mod)
« Reply #303 on: 15 October 2009, 00:41:37 »
For all the walking anims: Make them look like they have magnetic boots on. That will be a big improvement.
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #304 on: 15 October 2009, 00:42:50 »
ok i'm trying to test it , but its taking forever to dl , can you repack it and host it somewhere else or something?

-Archmage-

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Re: GMD Team (Moon Mod)
« Reply #305 on: 15 October 2009, 00:45:06 »
Sorry, my mom's making me go to bed in 5 mins.  :-[

Well good luck with those anims! :)
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #306 on: 15 October 2009, 00:45:55 »
not cool lol i don't even have the source files to start the animations where is elim? btw how old are you?

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Re: GMD Team (Moon Mod)
« Reply #307 on: 15 October 2009, 00:54:15 »
I have the anims as well, but only in blends, and elim probably has the objs, I know I could export them to obj, but it would take forever..........there are billions of files.
Also the anims are at my Dads house........so....you'd have to wait until Friday, and Elims bound to be back by then anyway...

Look in my profile for my age.
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #308 on: 15 October 2009, 02:10:43 »
ok this should not be in beta yet , should still be alpha 

known issues during test-----

icons---- these need to be done as quickly as possible.
base---- animation is way too quick and is supposed to have the astronaut walk down the ramp.
astronaut---- i think he needs a better tool.
excavator---- i'll upload it.
gauss cannon ----- should be resized to fit the astronaut.
telescope---- needs to be retextured.
plasma gunner--- animations the gun and are arms are too stiff, like the texture , particle system needs to be redone it just looks weird.
energy soldier's weapon---- bad attack animation, remodel this unit,wtf a lightsaber i'll redo the weapons . he should have energy shield and sword.
astrophysist----- what happened here , i think he needs to be redone completely, i like the search for gold skill tho
phaser---- ok the sounds are kiddie , i thought we were going in a more realistic view, the gun sound is cartoonish , but the particle system is pretty sweet , still needs to be a different model or retexture looks too much like the others.
shuttle---- nice model , needs weapons and retextureing.
buggy---- retexutre this and thats all
anit-air gun---- crashed the game no being built texture.
buildings---- should be made way more realsitc than they are , such as the base
general animations---- are choppy , the fingers aren't bending , so fix that.
textures---- we need diff textures the building blend together way too much and are plain , the space suit stays the same , we should atleast retexture the melee unit or i can remodel it from the space suit.

these are just off the surface holycrap its been a month time to get working

Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #309 on: 15 October 2009, 03:56:09 »
Double post , icon template , yes or no

Loronal

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Re: GMD Team (Moon Mod)
« Reply #310 on: 15 October 2009, 10:17:35 »
Yes that is amazing
anyways just a  tip.
Its king of funny since the astronaut walks out right after that box closed. I change the animation speed so the astronaut gets out then the box instantly closes. It works on anim speed 7.
Also I would be happy to try out images
« Last Edit: 15 October 2009, 10:20:46 by Pheonix »

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Re: GMD Team (Moon Mod)
« Reply #311 on: 15 October 2009, 11:38:17 »
Yes, good icon template.
As for the phaser I took the existing model and redid the phaser weapon.
And his name will be changed to phaserman.
Also the particle for the phaserman doesn't fit, he's using a beam weapon, although I will fix this as I have knowledge of what phaser rifles shoot.
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #312 on: 15 October 2009, 18:15:54 »
ok well you can use the template for the icons , i can't really do any animations since i don't have any of the sources for the mod , so i guess i'll start fixing things

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Re: GMD Team (Moon Mod)
« Reply #313 on: 15 October 2009, 19:24:08 »
Ok, after you're done, upload and send me the ALPHA3.
Also send one to Eliminator.

One MORE thing Eliminator: The license you put on the mod is rediculous, please change it, I never agreed to this:

Code: [Select]
THIS IS A BETA VERSION!
don't expect any thing more or less, take it as it is.
I am not reasonable for any loss or damage this may cause.
Please do NOT release any different versions of this and do NOT use the content.
Models and textures for GMD team users only.
You may NOT redistribute more copys but you can give people the download link for this.
This is mod free to all who want it.

Besides that's not even a legal license, so people can ignore it.

Also, I don't like not being credited for the work I do:

Code: [Select]
Thanks to:
Eliminator for maping the tech making the XMLs and doing lots of the models.
Fluffy for making some good models.
Archmage nothing yet.
Scenariole for making the scenarios.
Titi couse I am using his tileset for now.


Dude, I modeled and animated the Energy Soldier, redid the weapon for the phaserman, I attempted to make an installer back when I was just experimenting with install creators.

I think we need a change in leadership here, so many things are getting done wrong.
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #314 on: 15 October 2009, 21:35:05 »
lol leadership , just needs to get on thats all cause i need the source files and i can't get everything done all i can do is remodel the units cause i don't have the original files

-Archmage-

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Re: GMD Team (Moon Mod)
« Reply #315 on: 15 October 2009, 22:16:12 »
Well, take the models that do not look so great, and just redo them.
Don't redo the Phaserman(Phaser) or the Energy Soldier, as they are being worked on right now.
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #316 on: 15 October 2009, 23:22:24 »
lol well i hope you make them look good

-Archmage-

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Re: GMD Team (Moon Mod)
« Reply #317 on: 15 October 2009, 23:25:40 »
Trust me, I'm trying.

For the Phaser, I just fixed his ridiculous weapon, and I've sent it to Eliminator to re-texture, and re-animate.
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #318 on: 16 October 2009, 00:03:20 »
ok the energy soldier should look completely different and so should the phazer dude

-Archmage-

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Re: GMD Team (Moon Mod)
« Reply #319 on: 16 October 2009, 00:26:31 »
You don't get it, my changes aren't yet in the mod.
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #320 on: 16 October 2009, 01:09:40 »
lol thats fine just saying do a good job at it like let me see a screen or something

Mark

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Re: GMD Team (Moon Mod)
« Reply #321 on: 16 October 2009, 02:08:44 »
About the credit discussion: You guys should really do this by chat, rather than by numerous one-liner posts.  And also, cut the flame war.  You should be credited I agree, but this is more personal than something that must be seen by the community.

Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #322 on: 16 October 2009, 02:39:55 »
i agree we should chat cause this reposting is taking too long

EDIT---- I think we should change the astrophysist to robotics engineer and i'll remodel the astro for this role
« Last Edit: 16 October 2009, 02:54:12 by Fluffy203 »

-Archmage-

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Re: GMD Team (Moon Mod)
« Reply #323 on: 16 October 2009, 12:16:51 »
I don't use IM or any of that.
Ok Fluff, good luck on remodeling the Astrophysicist, but really we need to remodel a lot of the units, or at least redo parts of them.

Stuff to fix(only some of it):

Fix all the models up:
---Re-model/animate a few units.
---Improve/change the textures.
---Evaluate what we have after this.
---NOTE: Remember, they are either walking with boots that grab the surface of the moon(like magnetic boots on metal), or bouncing up and down between each step.

Fix the XMLs:
---Make the interactions between the different models, and the stats all make sense.
---Evaluate and clean up.

By the time we finish all this, then we can release a full version.
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Fluffy203

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Re: GMD Team (Moon Mod)
« Reply #324 on: 16 October 2009, 13:10:10 »
so you don't have aim, msn , yahoo, facebook, myspace or tweeter ? and yea can you post screens of the remodeled and textured units for me