Poll

Do you think the Glest Community should update the Glest Tools Pack?

Yes
16 (100%)
No
0 (0%)
I don't use it.
0 (0%)

Total Members Voted: 4

Author Topic: Glest Tool Pack -- Version 2.0  (Read 9450 times)

-Archmage-

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Re: Glest Tool Pack -- Version 2.0
« Reply #25 on: 13 October 2009, 18:31:06 »
Yah, I already know that the map editor and g3d viewer work under WINE.
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-Archmage-

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Re: Glest Tool Pack -- Version 2.0
« Reply #26 on: 28 October 2009, 22:49:22 »
Ok, can someone sticky this topic?
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Yggdrasil

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Re: Glest Tool Pack -- Version 2.0
« Reply #27 on: 29 October 2009, 14:33:00 »
I quickly put a linux package together. Needs probably some readmes. All the binaries are shared linked (maybe not the best idea). So make sure you have the required libs (especially wxWidgets).

http://www1.inf.tu-dresden.de/~s1445051/glest/glest-tools-i386.tar.bz2

The map editor and g3dviewer were build from GAE sources with these two additional patches:
http://www1.inf.tu-dresden.de/~s1445051/glest/r304-gae-editor_arguments.patch
Accepting file as argument for opening on startup.

http://www1.inf.tu-dresden.de/~s1445051/glest/r304-gae-g3dviewer.patch
Enable g3dviewer for linux.

See: http://sourceforge.net/tracker/?group_id=241094&atid=1114829 for newer patches.
« Last Edit: 25 November 2009, 14:12:37 by Yggdrasil »

-Archmage-

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Re: Glest Tool Pack -- Version 2.0
« Reply #28 on: 29 October 2009, 14:37:15 »
Thanks! :)
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jda

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Re: Glest Tool Pack -- Version 2.0
« Reply #29 on: 25 November 2009, 02:55:28 »
I quickly put a linux package together. Needs probably some readmes. All the binaries are shared linked (maybe not the best idea). So make sure you have the required libs (especially wxWidgets).

http://www1.inf.tu-dresden.de/~s1445051/glest-tools.tar.bz2

The map editor and g3dviewer were build from GAE sources with these two additional patches:
http://www1.inf.tu-dresden.de/~s1445051/r304-gae-editor_arguments.patch
Accepting file as argument for opening on startup.

http://www1.inf.tu-dresden.de/~s1445051/r304-gae-g3dviewer.patch
Enable g3dviewer for linux.

Got an Error 404 clicking on the link for the linux package. :(

BTW, so if I understood correctly, those are already compiled binaries, right? Are they 32 or 64 bit?

Yggdrasil

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Re: Glest Tool Pack -- Version 2.0
« Reply #30 on: 25 November 2009, 13:42:31 »
Oh, sorry. I moved it in a subfolder. Links are now fixed.

It includes 32bit binaries of the map editor, g3d viewer and glexemel, GAM (.net app, needs mono) and the blender scripts (python). Just dumped it all in a package.

Zoythrus

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Re: Glest Tool Pack -- Version 2.0
« Reply #31 on: 22 March 2010, 23:58:51 »
hey, do you think that you could modify the G3d viewer so that it can use the particle effects as well?

Yggdrasil

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Re: Glest Tool Pack -- Version 2.0
« Reply #32 on: 23 March 2010, 15:45:52 »
Not me. I assume you are talking about titi's unit particles. They are not in gae yet.

ElimiNator

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Re: Glest Tool Pack -- Version 2.0
« Reply #33 on: 23 March 2010, 15:52:01 »
hey, do you think that you could modify the G3d viewer so that it can use the particle effects as well?
That would be cool and usefull.  :)
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jda

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Re: Glest Tool Pack -- Version 2.0
« Reply #34 on: 23 March 2010, 16:02:13 »
Not me. I assume you are talking about titi's unit particles. They are not in gae yet.
I think I recall some talk a while back ago (before megaglest was born) on extending the g3d viewer to watch projectile particle effects...?
That would be way cool (useful) too!!!! It's a nag to have to start a glest game everytime, just to see how the changes you made to the particle systems work out...
And those particles are in GAE already! ;) :P

ultifd

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Re: Glest Tool Pack -- Version 2.0
« Reply #35 on: 3 August 2010, 20:16:29 »
Hmm, now people can just get the pack from GAE or MG(well I will remind softcoder/titi) .