Author Topic: factions language  (Read 3549 times)

Bob

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factions language
« on: 22 September 2009, 13:27:47 »
To put the game Glest totally one language (as Portuguese) would have to change the language of the factions (including skills of units) and quest, for example, in the tutorial. Would be better in my opinion have a program like Google translator that alterase for the language you want to no having to edit the factions and spend all the time just to translate the language that wanted.

thank you for read
      

      

   

-Archmage-

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Re: factions language
« Reply #1 on: 22 September 2009, 13:31:08 »
I'm pretty sure you just change the language in the options/settings button on the Glest menu.

Welcome, but please if you have a lot of questions just post one topic, don't post one per question.
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PolitikerNEU

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Re: factions language
« Reply #2 on: 22 September 2009, 13:39:25 »
Yeah, but the problem is even if you have a .lng-file, Skills, unit names etc. currently aren't translated

Bob

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Re: factions language
« Reply #3 on: 22 September 2009, 14:11:20 »
Ok, but why not help me anything because it does not translate everything, is kinda weird.Is better leave in english.
« Last Edit: 22 September 2009, 14:16:02 by Bob »

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Re: factions language
« Reply #4 on: 22 September 2009, 14:14:49 »
Yes, some things aren't translated.
But maybe, I could enhance the .lng files.
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PolitikerNEU

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Re: factions language
« Reply #5 on: 22 September 2009, 14:15:54 »
I know, I wanted to make glest fully translatable though - but it'll take some time (look at https://forum.megaglest.org/index.php?topic=4463.0) - if you have linux I could send you my current source code (where translating is a bit cumbersome though, but at least it works) and you could compile it using jam. (If you want, I could provide 32bit-binarys too)

Note however that this translation system will most likely not be used for a very long time since I don't like it and - and this is the main point - silnarm doesn't like it and wants to have another system.