Hello again,
as stated before in an earlier thread, me and zoy are having some trouble w/ the medium infantry unit. I think this is because the anims were on another blend that hadn't even been textured yet, and had a different UV map than the blend w/ the finished texture. What we tried to do was put the texture on that blend instead. The reason why I'm saying this is because the blend w/ the finished texture (and no anims) shows up fine in the G3D viewer when I export it. I was wondering if there was a way to transfer anims to the blend w/ the finished texture, instead of transfering the texture over to the one w/ the anims.
P.S. this is typically geared towards Archmage, since he made the anims, (great job BTW), but if anyone else knows if this is possible, please speak up.