Hello there, this is my first post here, although I
have lurked for a while.
I'm having problems following
this thread.When I try to build the solution consisting of the game and libglest, I get two unresolved externals, one of which is _WinMain@16, and the other is _MiniDumpWriteDump@28, which is part of the exception handler in libglest, apparently. Have I set up the project incorrectly? The fact it is searching for _WinMain suggests, to me at least, that I've not set the correct target for compilation.
Has anyone got any suggestions as to what I'm missing?