Hi!
Hey guys I could use some help.
I finaly started a mod for glest.
Made an engineer who uses a welding torch to build and repair.
Put a sphere on the end of the welding torch put a bomb under it,
so it will look like it sprouts sparks.
It is was fine, cause I can't put in particle systems so this will do the trick.
Then exported it.
Now I know the death of your dragon is made like this.
A bomb inside and BOOM! Faces go everywhere.
But what did u do that the program didn't ignore the dragon, because of
different number of vertices in frames ???
PLS HELP. THANK U!
PS: the about sreen will have you, and the 2nd sreen that comes when you start the game says: glest mod, original made by glestteam