Poll

Would you want this in the megapack/megaglest?

Yes
10 (90.9%)
No, why (please post)
1 (9.1%)
Other (Please Post)
0 (0%)

Total Members Voted: 8

Voting closed: 15 January 2017, 10:36:37

Author Topic: Swamp tileset (download available)  (Read 16563 times)

-Archmage-

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Re: Swamp tileset (download available)
« Reply #25 on: 31 October 2009, 04:19:48 »
I think you had caps lock on or something, I recommend doing a quick check of what you wrote before you post.
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Trappin

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Re: Swamp tileset (download available)
« Reply #26 on: 1 November 2009, 22:01:34 »
Moved to first post.
« Last Edit: 2 November 2009, 01:39:46 by Trappin »

titi

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Re: Swamp tileset (download available)
« Reply #27 on: 1 November 2009, 23:56:05 »
@Trappin: this might be the "shadow problem" . If you have a surface thats visible from both sides, the shadow/sun lighting is calculated using the normal of a plane which results in strange lighting problems. If you have something like this you can fix it by adding a second copied plane next to the original one. like this:

                | (normal plane a)
----------------------------------------------------- plane a
----------------------------------------------------- plane b
                | (normal plane b)

This will fix it,  when a and b are very near to each other.
 
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Trappin

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Re: Swamp tileset (download available)
« Reply #28 on: 2 November 2009, 00:21:31 »
Titi - I understand what you mean but I don't know where the code line is to edit Windows XP XML files.

I'm a computer noob and know nothing about code (though I took one semester of FORTRAN and COBAL) in 1983  :D LMAO

ElimiNator

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Re: Swamp tileset (download available)
« Reply #29 on: 2 November 2009, 02:21:28 »
I tested it out, neat but the mossy rock needs more difrent tiles because it looks like a checker board.
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Trappin

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Re: Swamp tileset (download available)
« Reply #30 on: 5 November 2009, 05:38:06 »
Designed a swamp map here.

« Last Edit: 11 November 2009, 23:22:29 by Trappin »

wciow

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Re: Swamp tileset (download available)
« Reply #31 on: 5 November 2009, 08:39:04 »
It is a complete usable tileset, but I am willing to improve it if anyone has some suggestions...
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modman

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Re: Swamp tileset (download available)
« Reply #32 on: 11 December 2009, 22:19:53 »
I didn't download yet, but what would be cool is some dead trees which are odd / twisted.

concept
I know it's too spread out, but I think you'll understand what I mean.

Trappin

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Re: Swamp tileset (download available)
« Reply #33 on: 12 December 2009, 00:27:32 »
The tree/dead tree objects are nice. Some of the models have a disc-shaped fungal growth on the trunks which look pretty cool. The secondary texture surface 1c and 1f seem to tile poorly but the others look nice. My only complaint would be game-code based rather than tileset-model based. The option to place specific object models would be nice - I'd like to litter some map locations with a fallen tree(log) rather than have a random tree truck model. An example of this would be to place the swamp_dead_tree_3 model on a tile in water next to the shoreline.

Swamp has a very atmospheric feel to it - the fog and lighting settings combined with good color choices really make the tileset work.

ocirne94

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Re: Swamp tileset (download available)
« Reply #34 on: 24 February 2010, 14:51:05 »
Dead download link - could you please post a new one?

Trappin

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Re: Swamp tileset (download available)
« Reply #35 on: 24 February 2010, 19:28:39 »
This also breaks links on glest.wikia and glestmaps.wikia.

Temporary download link here - until wciow sorts out his file hosting account.

7z compression program.

« Last Edit: 24 February 2010, 19:57:54 by Trappin »

ocirne94

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Re: Swamp tileset (download available)
« Reply #36 on: 25 February 2010, 18:20:22 »
Quote
7z compression program

Thx, but I use p7zip for Linux  :P :P

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Re: Swamp tileset (download available)
« Reply #37 on: 26 February 2011, 09:13:00 »
Wow. It's been a year. So does anyone else agree that this tileset should be included in the megapack/megaglest? If not, what changes should be made?

claymore

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Re: Swamp tileset (download available)
« Reply #38 on: 26 February 2011, 11:54:24 »
I voted yes, for what it's worth.

Omega

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Re: Swamp tileset (download available)
« Reply #39 on: 26 February 2011, 19:14:17 »
The Swamp tileset is amazing, has great graphics, and obviously a lot of work put into it. Full support. :thumbup:
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Psychedelic_hands

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Re: Swamp tileset (download available)
« Reply #40 on: 27 February 2011, 02:43:37 »
I agree, it's really nice!
I just tried it then.

ultifd

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Re: Swamp tileset (download available)
« Reply #41 on: 9 March 2011, 07:14:02 »
I'll add this to the list of things to be done before the release, then. Perhaps I should remind wciow about it, as I did ask him a week or two ago when we were trying this tileset. I guess the only thing that needs work is the ground textures. The only other data change that I think is needed is some splash for the snake basket of the Persian faction...
Edit: I guess Swamps could use the new tileset particles too...

titi_son

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Re: Swamp tileset (download available)
« Reply #42 on: 20 July 2011, 22:42:27 »
This tileset needs more different things. Always same trees always same rocks, always same dead trees ...
just for grass more then one surface...
THIS TILESET IS NOT FINISHED!!!  please finish it. it looks so nice but ingame its very boring because its always the same.
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Psychedelic_hands

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Re: Swamp tileset (download available)
« Reply #43 on: 21 July 2011, 07:30:41 »
I think it's fine, it's easily my favourite tileset.

Omega

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Re: Swamp tileset (download available)
« Reply #44 on: 21 July 2011, 19:46:31 »
I gotta agree with Psychedelic_hands here, it's a very well made tileset and I think it's perfectly fine as it is. Technically speaking, nothing is ever perfect and everything can always be improved (chocolate that whitens your teeth!), but as far as Glest mods go, this looks pretty darn fine.
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