Author Topic: Holy Empire  (Read 10220 times)

Fluffy203

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Holy Empire
« on: 23 October 2009, 04:16:13 »
I was bored while GMD's moon mod is waiting for eliminator so yea i started creating this instead of going to my 2121 mod , so yea check it out let me know if you want to help with anything at all , i'm basically doing this solo and don't mind it plus it is suppose to be the opposing faction for the dark magic , feed back please guys would be awesome thanks here you go.  here is the tech tree
NOTE*** The names have hyperlinks click on them to view the unit and

Buildings:
Gateway:Main structure. Can store resources and produce Disciples.
Monolith:Is used to produce faith.
BlessedMonolith:Upgraded verson of the monolith, adds attack and more hp/def.
Covenant:Basic infantry structure.Creates Vessels, Cleansers and Cross bearers.
Temple:Advanced unit structure.Creates Templars, High Priest, and Paladins.
Hall of scripture:Upgrading structure.Upgrades right of passage , Holy armor, Power of the word, Sword of vengeance, Create life , conversion.
Righteous passage:Elite unit structure.Creates Harbinger , righteous Horseman, and Legionnaire.

Units:
Disciple:Basic worker , very weak , can attack with holyword.
Prophet:Advanced worker , moderate hp and more powerful attacks.
Vessel:Basic warrior of faith , moderate hp ,atk and def.
Cleanser:Medium ranged unit , uses holy flames to cleanse , low hp , high atk and moderate def.
CrossBearer:Support unit can heal , low hp , med atk , med def and special power of crucifixion.
Templar:Advanced warrior , high hp , med atk  , low def and can summon fairies.
Fairy:Summoned creature , with med hp, atk , def.
High priest:Advanced support has a better heal , low hp , med atk, low def and power of smite.
Paladin:Unique warrior , med hp , med atk , great def , power of heal and smite.
Harbinger:Elite Support, high hp, med atk , med def , power of heal , strip soul and smite.
Righteous Horseman:Elite warrior , med hp , high atk and high def.
Legionnaire:Elite/Unique warrior/flying unit , high hp, high atk , high def , power of heal and smite.

Upgrades:
Right of passage:Allows  the prophet to create the righteous passageway.
Holy armor:Increases all units armor.
Power of the word:Increases atk of the high priest , disciple , prophet and crossbearer.
Sword of vengeance:Increases atk of vessel, templar , paladin and legionnaire.
Create Life:Allows the templar to create fairies.
Conversion:Increases production at the covenant.

« Last Edit: 27 October 2009, 20:47:41 by Fluffy203 »

Fluffy203

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Re: Holy Empire
« Reply #1 on: 24 October 2009, 03:18:45 »
* links are now fixed  ;D

John.d.h

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Re: Holy Empire
« Reply #2 on: 24 October 2009, 04:38:59 »
This looks good so far, but I wish you'd finish Massacre.  It looked like you were pretty close to done, at least with the alien faction.

Fluffy203

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Re: Holy Empire
« Reply #3 on: 24 October 2009, 15:00:01 »
Yea i htink i might finish up the alien faction and put it agianst the moon mod cause i would really like to have an opposing faction for dark magic and this seems pretty stout and i hope it doesn't look to bad

ElimiNator

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Re: Holy Empire
« Reply #4 on: 24 October 2009, 15:23:40 »
It looks good but, It sorta looks like my crusader mod and all your units sorta look the same.
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Loronal

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Re: Holy Empire
« Reply #5 on: 24 October 2009, 17:06:39 »
Yes elimnnator is right. Half the models are retextured initiates but the disciple is good even though he look like a pirate mage

Mark

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Re: Holy Empire
« Reply #6 on: 24 October 2009, 21:59:55 »
I was making a long post that got deleted, but I don't want to recreate it.  I should have followed my own advice of making a current backup in a text editor, but I was so focused I didn't think of that. 

Fluffy203

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Re: Holy Empire
« Reply #7 on: 25 October 2009, 17:47:52 »
yea it is true they are just retextured i'm trying to work on my texturing skills , i can model anything easily just not texture , but thx for the input
 ::)

Loronal

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Re: Holy Empire
« Reply #8 on: 25 October 2009, 21:05:07 »
No actually those are really good retextures I like them alot

Fluffy203

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Re: Holy Empire
« Reply #9 on: 26 October 2009, 01:49:28 »
thanks i appreciate the compliment , i'm trying to get better at the texturing process  ;D

Fluffy203

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Re: Holy Empire
« Reply #10 on: 27 October 2009, 03:43:52 »
####UPDATE######

*Reminder* You can go to the first post and click the names of the unit you want to view and tell me your opinions =)

Temple

Monolith

Blessed_Monolith
« Last Edit: 27 October 2009, 03:56:25 by Fluffy203 »

-Archmage-

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Re: Holy Empire
« Reply #11 on: 27 October 2009, 11:40:20 »
Nice. :)
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ElimiNator

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Re: Holy Empire
« Reply #12 on: 27 October 2009, 14:29:22 »
Every thing has that cross symbol on it ea?
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Fluffy203

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Re: Holy Empire
« Reply #13 on: 27 October 2009, 17:23:42 »
yea they are holy empire the cross is sorta like a logo or brand , does it not look good or should i take them off ? give me feedback guys , btw i've got alot already done , i'll re-update later today with the rest , but give me feedback  ;)

ElimiNator

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Re: Holy Empire
« Reply #14 on: 27 October 2009, 17:35:54 »
the symbol looks fine but for like the cross barer and a couple other units the bottom should be longer.
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Fluffy203

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Re: Holy Empire
« Reply #15 on: 27 October 2009, 17:42:02 »
i see what your saying i think i could fix that  ;D

John.d.h

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Re: Holy Empire
« Reply #16 on: 27 October 2009, 20:19:25 »
I actually think it looks better without the long bottom because it makes it look less overtly Christian.  It's up to you, but I personally don't like to associate fiction too closely with real-world belief systems.

Fluffy203

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Re: Holy Empire
« Reply #17 on: 27 October 2009, 20:36:34 »
yea thats why i made it almost equal instead of a tradish cross , but guess what
#####UPDATE###### * remember you can go look click the name of any unit to view  ;D and give me some feedback

cleanser:

covenant:

passageway:

hall of scripture:
« Last Edit: 27 October 2009, 20:48:43 by Fluffy203 »

24kgoldring

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Re: Holy Empire
« Reply #18 on: 27 October 2009, 22:40:08 »
Hmmm u making a another faction to fight it? Like...well wats the oppisite of holy..?  Demonic? Anyway wat about that?

Fluffy203

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Re: Holy Empire
« Reply #19 on: 27 October 2009, 22:56:40 »
Nah the dark magic is the opposing force and i hope you like the way it is looking  :D

ElimiNator

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Re: Holy Empire
« Reply #20 on: 28 October 2009, 00:20:28 »
You are quite good at texturing, why didn't you texture any of the moon units?
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Re: Holy Empire
« Reply #21 on: 28 October 2009, 00:21:23 »
Yah, it's looking good, and will be fun to fight Dark Magic with it.
Great job so far!  ;)
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Fluffy203

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Re: Holy Empire
« Reply #22 on: 28 October 2009, 01:21:05 »
@ElminiNator: idk lol just didn't really , i think you took care of most of it

Thanks arch and yea if anyone is even still working on darkmagic seems like ppl just die off of the forums

Fluffy203

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Re: Holy Empire
« Reply #23 on: 29 October 2009, 00:29:53 »
####UPDATE##### * remember to view any other units just go to the name and click it

I've been debating on this , but i made the righteous horseman into just a horseman , like a centaur , here is the basic version of him , tell me what your opinions are on it

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Re: Holy Empire
« Reply #24 on: 29 October 2009, 00:46:35 »
Nice, can we see it from the side.

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