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MegaGlest Forum
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Modding and game content creation
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Mods
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Holy Empire
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Topic: Holy Empire (Read 10229 times)
Fluffy203
Guest
Re: Holy Empire
«
Reply #25 on:
29 October 2009, 01:00:16 »
Yeah here
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Fluffy203
Guest
Re: Holy Empire
«
Reply #26 on:
29 October 2009, 03:33:04 »
####UPDATE##### * remember to view any unit just click on their name on the first post =)
Harbinger
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John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Holy Empire
«
Reply #27 on:
29 October 2009, 04:54:24 »
I like the last two, but I'm not sure they go with the theme so far (unless I'm missing something).
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https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
Fluffy203
Guest
Re: Holy Empire
«
Reply #28 on:
29 October 2009, 05:31:24 »
the harbinger is of death , you know the dark side of the holy , but the centaur isn't really with the theme , thats what i was debating on whether to have it in game or not
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John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Holy Empire
«
Reply #29 on:
29 October 2009, 07:10:16 »
Are you planning on taking advantage of GAE features in this faction?
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https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
Fluffy203
Guest
Re: Holy Empire
«
Reply #30 on:
29 October 2009, 07:14:21 »
yes most deff , i just started playing with GAE today , but i can't wait , i'm trying to finish up all the raw work first tho , such as models, textures , and animations to actually get into the game , but so far yes on the GAE and vanilla glest too
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John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Holy Empire
«
Reply #31 on:
29 October 2009, 07:17:51 »
For the GAE version, I like the idea of a witch hunter that drains EP with its attacks.
Logged
https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
Fluffy203
Guest
Re: Holy Empire
«
Reply #32 on:
29 October 2009, 07:18:38 »
i like it , something like the witcher
Logged
Fluffy203
Guest
Re: Holy Empire
«
Reply #33 on:
30 October 2009, 08:20:18 »
####UPDATEE####
The models for the paladin and high priest are done , tomorrow or sunday night , might have them textured
Logged
Fluffy203
Guest
Re: Holy Empire
«
Reply #34 on:
2 November 2009, 22:47:57 »
ok sunday night time to get back to work , i'll keep it up to date guys
Logged
Fluffy203
Guest
Re: Holy Empire
«
Reply #35 on:
10 November 2009, 17:47:48 »
ok i'm not going to have time to keep working on this right now , just letting everyone know so if someone will be willing to help that would be great
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Holy Empire
«
Reply #36 on:
10 November 2009, 18:09:00 »
I would help, but I've got PLENTY to do.
Why can't you work on this right now?
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
Fluffy203
Guest
Re: Holy Empire
«
Reply #37 on:
10 November 2009, 18:18:49 »
cause my real job lol , but i'm working on it this second
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Holy Empire
«
Reply #38 on:
10 November 2009, 18:20:58 »
Got anything quick you need done?
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Egypt Remastered!
Proof: Owner of glest@mail.com
Zoythrus
Guest
Re: Holy Empire
«
Reply #39 on:
10 November 2009, 18:44:25 »
this is going to be an awesome mod...i cant wait!
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Fluffy203
Guest
Re: Holy Empire
«
Reply #40 on:
17 November 2009, 22:59:35 »
ok back for a lit bit , but not too much and the xmls i need balanced with darkmagic
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Holy Empire
«
Reply #41 on:
17 November 2009, 23:05:22 »
No, if you want a magitech balanced faction, then you have to balance against Tech.
I'll balance it if you want.
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Egypt Remastered!
Proof: Owner of glest@mail.com
Zoythrus
Guest
Re: Holy Empire
«
Reply #42 on:
17 November 2009, 23:15:00 »
i am good at balancing as well. i can assist Archmage
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Holy Empire
«
Reply #43 on:
17 November 2009, 23:18:11 »
So you want to balance it first, and then I'll refine your result.
BTW, I can get it balanced tonight.
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Egypt Remastered!
Proof: Owner of glest@mail.com
Zoythrus
Guest
Re: Holy Empire
«
Reply #44 on:
17 November 2009, 23:21:09 »
i was hoping that we could split it up between us...
just give me files, and i can do it from there
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Holy Empire
«
Reply #45 on:
17 November 2009, 23:49:47 »
What do you mean split it up between us?
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Egypt Remastered!
Proof: Owner of glest@mail.com
Zoythrus
Guest
Re: Holy Empire
«
Reply #46 on:
18 November 2009, 00:42:03 »
i mean that you balance half of it, and i will balance the other half
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Holy Empire
«
Reply #47 on:
18 November 2009, 01:53:53 »
How can we possibly do that!?!
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Proof: Owner of glest@mail.com
Zoythrus
Guest
Re: Holy Empire
«
Reply #48 on:
18 November 2009, 01:54:45 »
never mind, just forget it then...
«
Last Edit: 18 November 2009, 02:00:41 by Zoythrus
»
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-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Holy Empire
«
Reply #49 on:
18 November 2009, 02:14:32 »
So you do or don't want to balance it?
I'll do it.
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Egypt Remastered!
Proof: Owner of glest@mail.com
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MegaGlest Forum
»
Modding and game content creation
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Mods
»
Holy Empire