I've been working on a Magitech Refit recently.
Not that magitech is bad or anything, it's awesome, I'm just trying to improve it.
Hopeful future additions/changes:
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Units I'd like to add to tech:
(1x1)Spearman: Lightly armored guy with a spear, no shield.
(1x1)Heavy Spearman: An armored spearman with a strong spear and shield.
(1x1)Two-handled Swordsman: Already modeling it, a guy with a cape and large two-handled sword, obviously, no shield, but lots of armor.
(2x2)Knight: Heavily armored horseman with a lance, kite-shield, and cape.
(1x1)Halberdier: A guy in heavy armor, wields a dangerous halberd.
(1x1)Peasant: Guy with a sling and pitchfork, no armor except for clothing.
(1x1)Longbow-man: A long-ranged archer, with some light chain-mail armor.
(1x1)Crossbowman: A short-ranged man with heavy chain-mail armor, wields a crossbow(obviously), and wooden shield.
(1x1)Sharpshooter: A guy with a two-handled crossbow, extremely light chain-mail armor, and clothed to blend in with the scenery.
All anims must be at least GOOD quality! I would prefer that textures were good as well.
Any reasonable ideas are welcome, but I think that most of these are units that tech really needs, as for magic.......we'll do that later.
If anybody wants to model or animate any of these units then please say so, and I will post detailed information about the model(s), and/or texture(s), and/or animation(s)
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Downloads:
Version 0.6 -
BETA:
Change-log
News:
Version 0.6 -BETA is out! Bug Reports needed!
New announcement!
Comments, Suggestions......