Alright: A lot of stuff to address.
First of all, about how the pack up idea for buildings: Great idea, and I especially like the idea of an auroch doing it. I think that both that and the wild dogs should require an upgrade called 'domestication'. And Arch, if you don't want to do the XMLs, I will do them. No problem. And not to flame, but my XML work has recieved less negative postings, and I have a lot of experience, not to mention time, imagination, knowledge of history, and the ability to make static models with textures. I really want to do packable buildings, because it is a good way for this weakling faction to get its edge.
About the images: I don't like the first, but the second is betters. I will look for a better one. The thing is, you will need to add a border around the edge of the icon to improve visibility, and another border around the screenie of the unit because many will either be made of wood or consist of furs. And don't worry, scenariole, what I do is I make a good background that will have lots of contrast, and take a screen of the unit in the G3D viewer, crop it to make the grey alpha, and resize it, and put it on the background. After that, I take the screenie and either add borders or change hue or contrast to make it visible in glest. And the final step is to keep the old files with the original screenie and the background in case I need to redo, and then open up glest and play a couple games. If I like the image, I am happy, if not, I redo it. And about the cave drawing stuff, ice age people never made lots of cave drawings.
If someone wants, I can do a lot of XML for this faction. Just give me exact specifications. I may make another version that has changes that I like, but I will make one exactly how you like it. I did the whole
Invaders's faction 'Colonists' XML work in one week.