Author Topic: Ice Age Era - WIP  (Read 50241 times)

Scenariole

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Re: Ice Age Era
« Reply #200 on: 11 November 2009, 04:50:23 »
Archmage, the hunter looks great!

Elimi, doesn't matter about making it fury lol

Zoy, yes he does kinda look cute :P But for something that kills people, this face is not ideal

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Re: Ice Age Era
« Reply #201 on: 11 November 2009, 05:01:43 »
Thanks!
Although, it's not done, I've a bit more to do, and when it done you will definitely be satified!
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-Archmage-

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Re: Ice Age Era
« Reply #202 on: 11 November 2009, 15:30:54 »
I'm done with the Hunter, it looks great, scenariole, did you get the link?

Elim, Scenariole sends me stuff like models for the mod, concepts, and I just looked at yours......
it simply isn't fitting the quality of this mod, on the first post it says "top quality standard", the model needs to be remade.........

take a look:
sabertooth:                                                                                                     Elims model:


THe textures don't have much work put into them, but Scenariole will improve them.

Now the anims, need to be completely redone, I mean to sound harsh but your anims aren't getting any better, prove that you can make a quality anim, and do so.
At the speed your going at, adding some quality to the (.)blend would help a lot and wouldn't change your speed to badly.
I took a few days to learn how to make a much better rig than I used to be able to make, then I did each anim carefully, and I ended up redoing the walking anim about 3 times, and redoing the entire die animation 1 time. So I ended up taking over a week to finish the Hunter anims, that's why they came out good.

I learned animation from you, you can do better can't you?
« Last Edit: 11 November 2009, 15:41:47 by -Archmage- »
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Zoythrus

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Re: Ice Age Era
« Reply #203 on: 11 November 2009, 15:33:17 »
we should keep the old models, and turn them into their respective units that would be able to morph into the new, better looking units

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Re: Ice Age Era
« Reply #204 on: 11 November 2009, 15:46:30 »
No, all models must be at least good quality.
And there won't be any morphing to get better graphics.
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ElimiNator

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Re: Ice Age Era
« Reply #205 on: 11 November 2009, 19:22:06 »
Tell me what you want changed and Ill try to do it, tell me in detail what you want.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

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Re: Ice Age Era
« Reply #206 on: 11 November 2009, 19:37:59 »
I want you to use your imagination, and come up with something creative!
Not a mammoth tipping up and down on it's rear legs!

Think of gravity! :)
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Scenariole

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Re: Ice Age Era
« Reply #207 on: 11 November 2009, 20:26:56 »
Archmage, could you unwrap the model for me to get the texture template? Please? Blender hates me

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Re: Ice Age Era
« Reply #208 on: 12 November 2009, 13:49:59 »
I can't.....when I unwrap, the UV goes crazy.
Anything to do with texturing hates me in blender.
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GlestNewb

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Re: Ice Age Era
« Reply #209 on: 12 November 2009, 23:18:29 »
I'm sorry if im being mean but-
Please make the tiger a bit larger and add some tiger parts to it. It does not look like a saber tooth cat to ,\me sorry. And the mammoth should have thicker legs or it would've driven them to extinction even quicker. And the back of the mammoth could be improved too. AGain im not trying to be mean, just opinions.

Here's a good image to get ideas from

John.d.h

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Re: Ice Age Era
« Reply #210 on: 12 November 2009, 23:25:29 »
What you can do to make sure you get the proportions right is snag an image from the internet that shows a good side view of a mammoth, and set it as your background image in Blender.  Then you can trace the outline of your model right on top of it.

Here's a good one: http://commons.wikimedia.org/wiki/File:Mammoth-ZOO.Dvur.Kralove.jpg

Scenariole

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Re: Ice Age Era
« Reply #211 on: 13 November 2009, 04:37:17 »
I still need help with unwrapping an object...

Loronal

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Re: Ice Age Era - WIP
« Reply #212 on: 16 November 2009, 21:16:34 »
Scenariole did you look at my tutorial

Scenariole

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Re: Ice Age Era - WIP
« Reply #213 on: 17 November 2009, 04:42:33 »
Where? I only log in everyday to check on new comments on this thread lol

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Re: Ice Age Era - WIP
« Reply #214 on: 17 November 2009, 12:25:39 »
Dude seriously read everything on the boards the way I do, then you never, or almost never, have to ask about something because you already know.
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Zoythrus

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Re: Ice Age Era - WIP
« Reply #215 on: 17 November 2009, 15:29:44 »
it works for me also!

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Re: Ice Age Era - WIP
« Reply #216 on: 17 November 2009, 16:09:39 »
I login most days(exceptions being where I go places) and stay on just about all day(usually).
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Scenariole

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Re: Ice Age Era - WIP
« Reply #217 on: 17 November 2009, 20:22:30 »
Please where is the link? I cant seem to find it in mods, and I only checked the first 3 pages because it can't be that old

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Re: Ice Age Era - WIP
« Reply #218 on: 17 November 2009, 20:24:17 »
Dude Phoenix posted the link the topic you made about unwrapping help.
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-Archmage-

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Re: Ice Age Era - WIP
« Reply #219 on: 17 November 2009, 21:01:22 »
Modeling Progress:

UNIT:                           BASE MODEL DONE:               UNWRAPPED OR TEXTURED:             ANIMATED:

Hunter:                         Yes                                    No                                              Yes
                                   (-Archmage-)                       ---                                             (-Archmage-)

Spear man:                    Yes(same as hunter)             No                                              No(Anims will be a bit different from the Hunter)
                                    (-Archmage-)                                                                       (-Archmage-)

Stone Thrower:               No                                     No                                              No

Sabre Tooth Tiger:           Yes(but should be modified)   Yes(but should be modified)            Yes(but they need to be redone)
(Eliminator)

Mammoth:                      Yes(but should be modified)   Yes(but should be modified)            Yes(but they need to be redone)
(Eliminator)

Gatherer:                        No                                    No                                              No

Craftsman:                      No                                    No                                              No

Rhino:                            No                                    No                                              No



Buildings:

Base:                             No                                     No                                              No

Camp:                            Yes(but should be modified)   Yes(but will have to be modified)      No Anims Needed
(Eliminator)

Mammoth Pen:                 No                                     No                                              No

Rage Cage:                     No                                     No                                              No

Defensive unit:                Almost                               No                                               No
WIP by :"-Archmage-"

Fire:                              No                                     No                                              No

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Zoythrus

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Re: Ice Age Era - WIP
« Reply #220 on: 17 November 2009, 23:14:14 »
i have an idea...

the three animals (mammoth, tiger, and rhino) should be different but equal epic units

how so:
Mammoth would get a bonus against buildings (anti-structure unit)

Tiger would excel at killing workers and other epic units (anti-worker/epic)

Rhino is your amazing anti-infantry epic unit (i just said it)

see what im saying?

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Re: Ice Age Era - WIP
« Reply #221 on: 17 November 2009, 23:41:23 »
Sort of...

I'd say:

Mammoth:
Slow speed
Strong slow attack
Moderate defense and HP



Tiger:
Fast speed
Moderate fast attack
Low defense and HP



Rhino:
Moderate speed
Strong Moderate attack
Strong defense and HP
Takes very long to produce
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Zoythrus

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Re: Ice Age Era - WIP
« Reply #222 on: 17 November 2009, 23:43:54 »
i think if you are going to have 3 epic units, they should make the player have to choose which one they want, not just "im making this just cuz its an epic unit!"

Scenariole

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Re: Ice Age Era - WIP
« Reply #223 on: 18 November 2009, 04:36:01 »
The Mammoth is an excellent building knocker because of its "impact" attack. The tiger is an excellent unit rusher because of its fast "slashing" attack. The Rhino is also a good building knocker because it has the "impact" attack aswell, it is just faster than the mammoth.

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Re: Ice Age Era - WIP
« Reply #224 on: 18 November 2009, 05:05:47 »
Dude the mammoth should have an attack where it swings it's tusks to do impact damage, and another attack where it lunges and does piercing damage.

Zoythrus..........epic unit?
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