Hi guys,
Interesting idea. Although I think maybe it makes more sense to have it the other way around, so the tileset's models would be used by default, and if the tech-tree has models, they override the tileset. But all current tech-trees provide such models, so maybe that isn't so smart... the tech/tileset resources thing is a bit wierd, maybe ultimately we should move all the resource models into the tileset, but have them all specified in the tech-tree (as is currently done) and then move tilesets into the tech-tree.
Thoughts? better ideas? fire away!