Author Topic: Particles and Projectiles  (Read 861 times)

Loronal

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Particles and Projectiles
« on: 19 November 2009, 17:05:16 »
I think that we should improve both particles and projectiles. I'd love to have unit particles as well as have animated projectiles. This would help alot. Imagine you can have a guy who has a torch that he can through and it spins forward as it flies. Many people would like acurracy lvls but that wouldnt make a difference. In glest if a guy is hit by and arrow and the archers attacking him he is damaged. Many units like drake_riders can outrun arrows abd are extremely effective will moving. I really would like particles on units and hopefully gae can implement them soon

 

anything