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Glest Community Development Monthly - Issue 24
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Topic: Glest Community Development Monthly - Issue 24 (Read 1533 times)
hailstone
GAE Team
Battle Machine
Posts: 1,568
Glest Community Development Monthly - Issue 24
«
on:
11 December 2009, 14:25:29 »
Welcome to the twenty-fourth issue of Glest Community Development. Below you will find events I have recorded over the last month from the forum (usually for things that can be downloaded or a screenshot of progress), GAE SVN, and bug tracker. Thanks go to the people who have been busy improving Glest with patches, mods and providing support.
The winner of the Glest Community Awards for November 2009 is ... to be announced.
NOTE: the dates are only approximations. Please post any corrections, suggestions, or additions.
The next issue is scheduled for 11 January 2010.
GAE Bug Tracker fixes:
https://sourceforge.net/apps/trac/glestae/
Recent Wikia Changes:
https://docs.megaglest.org/Special:RecentChanges
2009 (November - December)
10 December
- -Archmage- releases Magitech Refit v0.6 beta.
https://forum.megaglest.org/index.php?topic=4724.msg35911#msg35911
9 December
- Mark shows shadow walker model.
https://forum.megaglest.org/index.php?topic=4402.msg35921#msg35921
8 December
- Titi shows model loading in the Java port of Glest.
https://forum.megaglest.org/index.php?topic=4831.msg35854#msg35854
30 November
- Hailstone uploads GAE 0.2.12b installers.
https://forum.megaglest.org/index.php?topic=4508.msg35535#msg35535
- Zoythrus makes Chop for you life map.
https://forum.megaglest.org/index.php?topic=4850.msg35532#msg35532
29 November
- -Archmage- releases Magitech Refit v0.5.
https://forum.megaglest.org/index.php?topic=4724.msg35343#msg35343
27 November
- Lifok38 makes NewWorld v0.1.
https://forum.megaglest.org/index.php?topic=4843.msg35428#msg35428
- Jda posts reference dwarf model.
https://forum.megaglest.org/index.php?topic=3695.msg35412#msg35412
26 November
- Trappin contributes lots to Wikia.
https://forum.megaglest.org/index.php?topic=4839.msg35379#msg35379
24 November
- Silnarm shows pathfinder with more difficult path.
https://forum.megaglest.org/index.php?topic=4618.msg35251#msg35251
- Madmanntis reuploads Woodsmen mod.
https://forum.megaglest.org/index.php?topic=4313.msg35239#msg35239
20 November
- John.d.h gives link for Sheol Temple.
https://forum.megaglest.org/index.php?topic=4402.msg35052#msg35052
18 November
- Omega makes Sheol Temple for Dark Magic.
https://forum.megaglest.org/index.php?topic=4402.msg34952#msg34952
15 November
- Pheonix makes Last Defense scenario.
https://forum.megaglest.org/index.php?topic=4820.msg34730#msg34730
- Trappin adds lots to the Wikia.
https://docs.megaglest.org/Maps
https://docs.megaglest.org/Mods
14 November
- Trappin makes Lau Lagoon map.
https://forum.megaglest.org/index.php?topic=4813.msg34689#msg34689
- -Archmage- updates Christmas tileset.
https://forum.megaglest.org/index.php?topic=4783.msg34663#msg34663
13 November
- John.d.h textures Orchard.
https://forum.megaglest.org/index.php?topic=3811.msg34610#msg34610
12 November
- Trappin releases Misty Hills map.
https://forum.megaglest.org/index.php?topic=4806.msg34539#msg34539
- Jamin finishes wolf man model.
https://forum.megaglest.org/index.php?topic=4743.msg34553#msg34553
- Jamin shows wolf head model.
https://forum.megaglest.org/index.php?topic=4743.msg34540#msg34540
- Pheonix shows Naval faction.
https://forum.megaglest.org/index.php?topic=4805.msg34524#msg34524
11 November
- Silnarm explains GAE pathfinding.
https://forum.megaglest.org/index.php?topic=4618.msg34482#msg34482
- -Archmage- releases 0.5 Beta of Magitech Refit.
https://forum.megaglest.org/index.php?topic=4724.msg34484#msg34484
- -Archmage- posts modified tech.
https://forum.megaglest.org/index.php?topic=4800.msg34461#msg34461
- Trappin details existing maps.
https://forum.megaglest.org/index.php?topic=4798.msg34451#msg34451
- Hailstone posts GCD 23, this release for 11 December 2009.
https://forum.megaglest.org/index.php?topic=4797.msg34450#msg34450
Edit: Added Magitech Refit releases.
Edit: Added wikia link
«
Last Edit: 18 June 2016, 15:38:47 by filux
»
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Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Glest Community Development Monthly - Issue 24
«
Reply #1 on:
11 December 2009, 15:29:34 »
Forgot somethin'.
Yesterday: -Archmage- releases Magitech-Refit 0.6 -BETA
(You also missed the 0.5 release)
PS: May want to un-sticky the old one, and sticky this one.
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
hailstone
GAE Team
Battle Machine
Posts: 1,568
Re: Glest Community Development Monthly - Issue 24
«
Reply #2 on:
12 December 2009, 00:51:21 »
I missed it cause they were spread over 3 posts each: changelog, announcing you are going to release, then an announcement of the release. It would be easier for me if you made one post with the changelog, download link, any screenshots, credits and clearly mark that it is a release.
And on a related matter, please don't triple post and stay on topic. I look at every post (even if I may not read it thoroughly) and you are a big offender of these two things.
If you want to discuss this further a new topic can be created.
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Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Glest Community Development Monthly - Issue 24
«
Reply #3 on:
12 December 2009, 01:21:10 »
I make the change-log on a new post so that I can link to it from other places, and not have clutter with it in the same post.
I announced that I was going to make a new release, a little while after that, I created the change-log, and then I did that stuff that I wrote in the change-log, and then I announced that I had released it.
Really, what is wrong with that?!? It really doesn't matter it I post mutliple times and nobody posts in between those posts.
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Egypt Remastered!
Proof: Owner of glest@mail.com
John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Glest Community Development Monthly - Issue 24
«
Reply #4 on:
12 December 2009, 02:21:09 »
I'm only on there twice? Dang, I need to get to work.
Logged
https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Glest Community Development Monthly - Issue 24
«
Reply #5 on:
12 December 2009, 02:26:53 »
Yea, finish DM and you'll be all over that list!
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
Omega
MegaGlest Team
Dragon
Posts: 6,167
Professional bug writer
Re: Glest Community Development Monthly - Issue 24
«
Reply #6 on:
13 December 2009, 01:31:01 »
You could be worse off... Hmm, I need to do some more stuff. Then again, I had a bit of a lapse, and just today unleashed the next version of the GG, the improved scenario creator, and my version of the shadow walker unit. Too late, but oh well, that means next month I'll have a few appearances.
Thanks once again for this.
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Edit the MegaGlest wiki:
http://docs.megaglest.org/
My personal projects:
http://github.com/KatrinaHoffert
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Glest Community Development Monthly - Issue 24