Author Topic: MegaGlest (MAIN)  (Read 170360 times)

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: megaglest 3.2.3
« Reply #150 on: 8 February 2010, 08:16:42 »
This is just a hack for now, but I'm aiming for a real implementation. The first thing that I saw are bugs with the fire:
The fire doesn't stop burning if the unit regenerates itself.
The fire calculation is based on the initial MaxHealth and not on the one which is really there after upgrades.
And the property "burnable" of a unit can be set to moving unit too now. Thats all you see on the screenshot now  8).
But I'm working on skill related particles now.
« Last Edit: 8 February 2010, 08:24:09 by titi »
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

Super Tom

  • Draco Rider
  • *****
  • Posts: 311
    • View Profile
Re: megaglest 3.2.3
« Reply #151 on: 8 February 2010, 08:39:45 »
Dear titi, I would like to ask you about: Megapack V5 was provided when??

Super Tom

  • Draco Rider
  • *****
  • Posts: 311
    • View Profile
Re: megaglest 3.2.3
« Reply #152 on: 8 February 2010, 08:51:30 »
Dear titi, please answer me, thank you!

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: megaglest 3.2.3
« Reply #153 on: 8 February 2010, 10:12:02 »
There is no megapack V5 ! Its part of megaglest now.
Read the first post or use Archmages downloads to get the data.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: megaglest 3.2.3
« Reply #154 on: 8 February 2010, 12:55:07 »
Please put my packages on the first post if you haven't already, you're likely to get many more downloads, because with my packages all you have to do is unpack and play.
Downloading data and then binaries can be confusing to newbies, I got confused when I first joined the boards. :P
Egypt Remastered!

Proof: Owner of glest@mail.com

Super Tom

  • Draco Rider
  • *****
  • Posts: 311
    • View Profile
Re: megaglest 3.2.3
« Reply #155 on: 8 February 2010, 13:36:55 »
Dear titi, I would like to know when megapack V5 will be released and available for download??? Thank you!

Super Tom

  • Draco Rider
  • *****
  • Posts: 311
    • View Profile
Re: megaglest 3.2.3
« Reply #156 on: 8 February 2010, 13:40:51 »
I like ancient Egypt, I ask: When will there be a formal version of it??? Test version of the ancient Egyptian elements in less formal version of the ancient Egyptian elements can enrich it???

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: megaglest 3.2.3
« Reply #157 on: 8 February 2010, 14:30:40 »
For the final time, MegaPack is part of MegaGlest, there will be no formal V5 release!
Do not ask again.
Egypt Remastered!

Proof: Owner of glest@mail.com

ElimiNator

  • Airship
  • ********
  • Posts: 3,391
  • The MegaGlest Moder.
    • View Profile
Re: megaglest 3.2.3
« Reply #158 on: 8 February 2010, 16:59:20 »
ok, while you are uploading here is something that will come with the next version of megaglest, more particles :)

My first test was a burning unit which can move ...
Wow It looks cool!
Get the Vbros': Packs 1, 2, 3, 4, and 5!

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: megaglest 3.2.3
« Reply #159 on: 9 February 2010, 21:30:29 »
Yes. I'm getting better!  ;D ;D
The blue thing are skill related xml-defined particles!!

Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: megaglest 3.2.3
« Reply #160 on: 9 February 2010, 22:32:45 »
Nice, what version will these particles be in? :)
Egypt Remastered!

Proof: Owner of glest@mail.com

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: megaglest 3.2.3
« Reply #161 on: 9 February 2010, 22:46:02 »
I don't no. 3.2.4 is nearly done, so I vote for 3.2.5 :). This gives me time to give you a nice result :) .

Its too cool to play with these effects !!!!

Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

modman

  • Guest
Re: megaglest 3.2.3
« Reply #162 on: 9 February 2010, 23:21:05 »
What if the fire could be team color?  That would be great!

John.d.h

  • Moderator
  • Airship
  • ********
  • Posts: 3,757
  • I have to go now. My planet needs me.
    • View Profile
Re: megaglest 3.2.3
« Reply #163 on: 9 February 2010, 23:24:53 »
The blue thing are skill related xml-defined particles!!
Could you explain a little more about that, or should I just wait and see?

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: megaglest 3.2.3
« Reply #164 on: 10 February 2010, 00:01:31 »
John, I think he means that the setup of these new particles is the same as the projectile and splash's setup. ;)
Egypt Remastered!

Proof: Owner of glest@mail.com

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: megaglest 3.2.3
« Reply #165 on: 10 February 2010, 00:05:51 »
right, its not exactly the same but similar ( yet )

@modman good idea, I should add a switch for that :)

Currently i have one big problem, the particles are also visible in the dark fog of war zones :( .
I really have to fix this first!

Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: megaglest 3.2.3
« Reply #166 on: 13 February 2010, 08:50:18 »
Since you are already planning for 3.2.5, maybe getting the 3.2.4 downloads setup here would be a good idea. ;)
Egypt Remastered!

Proof: Owner of glest@mail.com

glest master

  • Guest
Re: megaglest 3.2.3
« Reply #167 on: 13 February 2010, 20:11:33 »
is it free to download and intrustions plz

-Archmage-

  • Moderator
  • Dragon
  • ********
  • Posts: 5,887
  • Make it so.
    • View Profile
    • My Website
Re: megaglest 3.2.3
« Reply #168 on: 13 February 2010, 21:22:57 »
For god's sake it's free, why are you asking? ::) :P

3.2.3 Downloads

Have Fun!
Egypt Remastered!

Proof: Owner of glest@mail.com

Scenariole

  • Guest
Re: megaglest 3.2.3
« Reply #169 on: 15 February 2010, 05:17:24 »
Yay noob AI! Now I can have lots of fun having 3 noob AIs trying to own me yet they can't :P Just like being a school bully lol

ultifd

  • Airship
  • ********
  • Posts: 4,443
  • The Glest Video Guy :) The one and only. :P
    • View Profile
    • My Youtube Channel
Re: megaglest 3.2.3
« Reply #170 on: 15 February 2010, 06:00:18 »
In MegaGlest 3.23, which factions are updated...?  ???
Just wondering...  :)
the only one I know that is updated is the Egypt faction...

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: megaglest 3.2.3
« Reply #171 on: 15 February 2010, 08:21:36 »
Yes, thats right, only some minor fixes, for some balancing problems we found.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

Super Tom

  • Draco Rider
  • *****
  • Posts: 311
    • View Profile
Re: megaglest 3.2.3
« Reply #172 on: 15 February 2010, 08:45:01 »
Dear titi, I would like to know glest3.2.4 when the final version will be released come? An update regarding what it does, the new faction or the other what??? Thanks

aaris

  • Guest
Re: megaglest 3.2.3
« Reply #173 on: 15 February 2010, 18:31:11 »
This post is just a follow up from the problem I was having with my old computer and the startup error i was receiving. I now have a new computer and I no longer get that problem. Furthermore, megaglest doesn't work on my windows 7 os, but it does on my kubuntu linux os. In windows 7, the program fails upon startup and says that it cannot find a glest log file. If you need more info, just let me know.

Dear titi, I would like to know glest3.2.4 when the final version will be released come? An update regarding what it does, the new faction or the other what??? Thanks

Dude, you're annoying

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: megaglest 3.2.3
« Reply #174 on: 15 February 2010, 18:59:30 »
1. Does glest 3.2.2 work for you in windows7?

2. How did you install it ? Maybe you installed glest 3.2.2 in admin context  and megaglest in normal user context? Windows7( and  think vista too) have a strange behaviour when writing in "protected" areas like Installations.... They don't really write in the path you tell them, they have some kind of shadow in the users profile.
« Last Edit: 15 February 2010, 19:03:33 by titi »
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios