@modman: Or you look at the megaglest data there are several examples now!
Ok here we go....
new beta version megaglest3.2.4-2-beta4:Whats new?:
- Fire with smoke for every "burnable" unit ( even walking/flying ones if you want )
- 8 player support
- new particle systems for damage indication
- more particles everywhere
- new snow
- ingame option to switch off all the new particles ( for slow machines )
- morphing ground units to flying units
- damage-all switch in splash definition works now
Download:Attention!! There are several data changes in this release! ( you'll need a new glest.ini for example! )To get the data its currently best to download directly from svn here:
http://megaglest.svn.sourceforge.net/viewvc/megaglest/data.tar.gz?view=tarThe binaries are here as usual (
8 player editor is included ):
https://sourceforge.net/projects/megaglest/files/The data package represents a full megaglest installation with all needed parts beside the binarys and so on.
Extract the data somewhere and the binary too and you'll have a full megaglest installation.
Maps wanted:I still have no fun and good 8 player map, maybe someone can create something like that?
Best would be a 4 vs 4 map where the first 4 slots play versus the last 4 slots.
UPDATE:Windows version is available too now
https://sourceforge.net/projects/megaglest/files/