Author Topic: MegaGlest (MAIN)  (Read 170309 times)

titi

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Re: megaglest (beta version with 8 teams!! )
« Reply #475 on: 10 March 2010, 00:49:36 »
@tom123: I will check in in a second. Not everything is done , but a lot. You'll see ...
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Super Tom

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Re: megaglest (beta version with 8 teams!! )
« Reply #476 on: 10 March 2010, 01:02:55 »
OK, thank you, titi! I hope this weekend will see the new particle effects (other factions)!

titi

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Re: megaglest ( 3.3.0 released! )
« Reply #477 on: 15 March 2010, 02:42:51 »
Megaglest 3.3.0 is finally released!
See the first post of this thread for details!
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Fluffy203

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Re: megaglest ( 3.3.0 released! )
« Reply #478 on: 15 March 2010, 02:58:03 »
I'm in a state of awe , i don't know what the guys on GAE are doing , but you are showing them up in some major ways and i plan on making a mod with your megaglest it unlocks so much that i couldn't do before. I'm excited , i needed a better engine  ;D  :thumbup: :thumbup: :thumbup: :thumbup:

Just curious do you have a Mod built around this engine , if not i would love to make you the best mod that i can make , it will be my pet project as long as you keep pumping out more diverse qualities that i can play with , since i'm just now starting the process of learning c++. So what do you say?
« Last Edit: 15 March 2010, 03:10:09 by Fluffy203 »

MJR

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Re: megaglest ( 3.3.0 released! )
« Reply #479 on: 15 March 2010, 03:47:43 »
Is there going to be a windows installer for 3.3.0 ? I just tried to install MegaGlest 3.3.0 from the data files there is no resources folder and when I tried to start a game a error message came up saying error in trying to load megapack resources. So I looked there is no resources file and no tilesets file in your data file you have to download so until those are added the new MegaGlest 3.3.0 will crash with these errors. I tried fixing the tileset being missing by coping it from regular Glest but I am not sure what resources are needed in Megapack for it to work. But right now your data file is incomplete to play the game.
« Last Edit: 15 March 2010, 10:16:52 by MJR »

titi

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Re: megaglest ( 3.3.0 released! )
« Reply #480 on: 15 March 2010, 12:30:18 »
There is nothing wrong with the data, you must have done something wrong :/
The only bad thing I noticed was a wrong linux download which was my fault!
The current data and binary are meant as full install! This is no mod of original glest, choose your own installation directory for this.
 
( By the way, I currently have a bad cold and due to this I do a lot of nonsens at the moment :( ....)
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-Archmage-

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Re: megaglest ( 3.3.0 released! )
« Reply #481 on: 15 March 2010, 13:52:57 »
I'm going to need help downloading the stuff from SVN...I don't know how to do it with TortoiseSVN...



Quote
Is there going to be a windows installer for 3.3.0

YES, please be patient, I have to group everything up, and prepare a package, BE PATIENT!



PEOPLE, IF YOUR NOT SURE HOW TO MAKE A FULL MEGAGLEST INSTALL OUT OF THE STUFF PROVIDED, THEN WAIT FOR THE INSTALLER.



Titi, I recommend you drink some 'Emergen-C', it a blend of all kinds of vitamins and minerals, on top of all that, it tastes really good, no artificial flavors or any crap like that!
Trust me you'll instantly feel a lot better. ;)
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softcoder

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Re: megaglest ( 3.3.0 released! )
« Reply #482 on: 15 March 2010, 15:10:10 »
Very easy with Tortoise:

Step #1:

Right Click in the parent folder where you want to create the megaglest project



Step #2:



And the project will be in the megaglest folder.
« Last Edit: 15 March 2010, 15:14:08 by softcoder »

MJR

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Re: megaglest ( 3.3.0 released! )
« Reply #483 on: 15 March 2010, 15:22:11 »
I checked the file that I downloaded from sourceforge an the tileset folder in the main file and the resource folder in the Megapack folder and the XML file is missing.I am down loading it again will tell you in a few minutes if you are right or I am I am I made a folder MegaGlest extracted the data file and there is no tileset folder no Megapack resources foler and no Megapack XML file also only 3 factions was included Egypt, Magic and Tech. I can use the XML file and the resource file out of beta 3.2.4 Beta 5 but in the one on sourceforge named 3.3.0 data the file and folders aren't there.
« Last Edit: 15 March 2010, 16:15:15 by MJR »

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Re: megaglest ( 3.3.0 released! )
« Reply #484 on: 15 March 2010, 16:05:50 »
Let me know if there is a problem with the data archive and if so I'll upload a new one.

Thanks

MJR

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Re: megaglest ( 3.3.0 released! )
« Reply #485 on: 15 March 2010, 16:18:37 »
Look up the XML file of Megapack isn't there and The folders tileset and Megapack resources folder aren't there.

titi

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Re: megaglest ( 3.3.0 released! )
« Reply #486 on: 15 March 2010, 19:25:30 »
If there is all this missing in the data file you downloaded from sourceforge, you better download again. Its really all in there, I checked it twice now.
It should have a size of 240MB.
« Last Edit: 15 March 2010, 19:31:53 by titi »
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softcoder

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Re: megaglest ( 3.3.0 released! )
« Reply #487 on: 15 March 2010, 19:37:21 »
Just for sanity sake what URL did you download the data from? (paste the exact URL)

Thanks

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Re: megaglest ( 3.3.0 released! )
« Reply #488 on: 15 March 2010, 20:08:32 »
What's the URL for SVN the one in the image doesn't work. :look:
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titi

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Re: megaglest ( 3.3.0 released! )
« Reply #489 on: 15 March 2010, 20:29:27 »
the data package doesn't work for you too?

update:
I downloaded and installed everything in windows XP now and everything works. I don't know whats wrong for others.

By the way, I used 7zip to uncompress the tar.bz2 files.

Data file is here:
http://sourceforge.net/projects/megaglest/files/current_release/megaglest-data-3.3.0.tar.bz2/download
binary package for windows is here:
http://sourceforge.net/projects/megaglest/files/current_release/megaglest3.3.0_i386_win32_bin.7z/download
« Last Edit: 15 March 2010, 21:07:22 by titi »
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MJR

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Re: megaglest ( 3.3.0 released! )
« Reply #490 on: 15 March 2010, 21:00:20 »
I used AlZip and it says 240 megabits but when downloaded it is 228 megabits so somehow twelve megs are coming up missing.I guess all I can do is wait until you come out with a Windows Installer of MegaGlest 3.3.0. Could you tell me when that might be.
« Last Edit: 15 March 2010, 21:03:02 by MJR »

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Re: megaglest ( 3.3.0 released! )
« Reply #491 on: 15 March 2010, 21:12:19 »
MJR: I deleted the old data package (which was linux specific format) and replaced it with a 7z (which is quite smaller anyways) so it should work well for windows and linux users

Archmage:

The URL for Tortoise is:

https://megaglest.svn.sourceforge.net/svnroot/megaglest

(update by titi: direct download link for the data is
http://sourceforge.net/projects/megaglest/files/current_release/megaglest-data-3.3.0.7z/download )
« Last Edit: 15 March 2010, 21:27:54 by titi »

Fluffy203

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Re: megaglest ( 3.3.0 released! )
« Reply #492 on: 15 March 2010, 21:41:24 »
Is there going to be animated textures by any chance put in this engine rebuild?

titi

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Re: megaglest ( 3.3.0 released! )
« Reply #493 on: 15 March 2010, 21:49:54 »
by any chance yes, but not very soon
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Fluffy203

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Re: megaglest ( 3.3.0 released! )
« Reply #494 on: 15 March 2010, 22:09:09 »
By the way you never answered my question
I'm in a state of awe , i don't know what the guys on GAE are doing , but you are showing them up in some major ways and i plan on making a mod with your megaglest it unlocks so much that i couldn't do before. I'm excited , i needed a better engine  ;D  :thumbup: :thumbup: :thumbup: :thumbup:

Just curious do you have a Mod built around this engine , if not i would love to make you the best mod that i can make , it will be my pet project as long as you keep pumping out more diverse qualities that i can play with , since i'm just now starting the process of learning c++. So what do you say?
and that would be the best thing for this animated textures open up so many more doors for modders such as myself

ultifd

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Re: megaglest ( 3.3.0 released! )
« Reply #495 on: 15 March 2010, 22:43:12 »
Cool, I'll test it.  ;D  :O  :bomb:  :thumbup:  :P  8)

MJR

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Re: megaglest ( 3.3.0 released! )
« Reply #496 on: 16 March 2010, 00:40:44 »
I downloaded the new data file and it is all there and works. By the way is this a final or another beta and if it is a final will there be a windows installer of this version soon ?

-Archmage-

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Re: megaglest ( 3.3.0 released! )
« Reply #497 on: 16 March 2010, 00:42:18 »
Guys, I'm going to go to bed now, and in the morning I'll catch myself up and build you guys a good Windows installer! :)
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softcoder

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Re: megaglest ( 3.3.0 released! )
« Reply #498 on: 16 March 2010, 00:45:12 »
Ok a new Data Archive is up on SF which has Titi's particles fixed.

Enjoy

ultifd

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Re: megaglest ( 3.3.0 released! )
« Reply #499 on: 16 March 2010, 01:38:35 »
Tested a game, worked fine.  ;D No problems so far, I think... :thumbup:  :bomb:
If you want to see...

https://www.youtube.com/watch?v=pQwcTM2dDuY
https://www.youtube.com/watch?v=kSA90EnCxcQ

Guys, I'm going to go to bed now, and in the morning I'll catch myself up and build you guys a good Windows installer! :)
Cool.  8) Even though since it works I don't really need it...  :O

 

anything