Author Topic: MegaGlest (MAIN)  (Read 170318 times)

Fluffy203

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Re: megaglest ( 3.3.1 released! )
« Reply #575 on: 23 March 2010, 22:16:35 »
can you give a list of what is set to be in the megaglest engine?

Zoythrus

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Re: megaglest ( 3.3.1 released! )
« Reply #576 on: 23 March 2010, 22:24:36 »
INFINITE UNIT SELECTION PLEASE!!!!!!!1

titi

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Re: megaglest ( 3.3.1 released! )
« Reply #577 on: 23 March 2010, 23:54:04 »
Its not Spring RTS, I don't like wide zooms and I don't like this infinite unit selection. These limits are somehow part of the glest feeling and gaming fun. Beside of this its technically a bit tricky ...
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John.d.h

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Re: megaglest ( 3.3.1 released! )
« Reply #578 on: 23 March 2010, 23:59:51 »
I think performance would be really bad with commanding huge numbers of units and a wide zoom anyway.  Even if I zoom out a little bit, my computer slows almost to a crawl.

ultifd

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Re: megaglest ( 3.3.1 released! )
« Reply #579 on: 24 March 2010, 00:02:53 »
I'm still waiting for that big 8 player party.  :|
I would "catch" it on "tape".   ::)
Then again, different time zones, and we have lives...so...  :|
 :O
This is Glest, not the Spring rts...they are both great, but if you try to include the features from...then it probably won't work out so good...  :|

MJR

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Re: megaglest ( 3.3.1 released! )
« Reply #580 on: 24 March 2010, 00:24:20 »
When can we expect a new version with a fix to the using escape button to end game causes error and if it was possible could you increase the control of troops to 20 rather than 16.

Zoythrus

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Re: megaglest ( 3.3.1 released! )
« Reply #581 on: 24 March 2010, 03:14:10 »
the infinite selection would be nice because im tired of using up half my control groups to manage one army, maybe we could increase the selection limit to 25 or something (and not list every unit at the corner of the screen, it just gets annoying).

softcoder

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Re: megaglest ( 3.3.1 released! )
« Reply #582 on: 24 March 2010, 05:12:30 »
Titi is sleeping  right now :). We have a LOT of new stuff coming but we need to fix some things we found before we release the dev version. We had hoped to get it in today but a few things came up (that I beleive the community will like) that need last minute completion. So all we can say is soon.. beyond that checkout the code from svn and build it yourself! We have readme files for easy building in linux and windows.

Special thanks to PolitikerNEU, for his contrib :)

Thanks

ultifd

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Re: megaglest ( 3.3.1 released! )
« Reply #583 on: 24 March 2010, 05:57:50 »
That's great to hear.  :O  :thumbup:
Keep it up.  :)
As for me, I need to...  :|

Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #584 on: 24 March 2010, 09:22:49 »
Hi, softcoder! I want to know what the latest version will be completed in good time??? Thank you!

titi

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Re: megaglest ( 3.3.1 released! )
« Reply #585 on: 24 March 2010, 09:36:21 »
yes of course it will be completet in good time  ;D
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Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #586 on: 24 March 2010, 09:39:59 »
Oh, very good! Will be tomorrow??? ;D

titi

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Re: megaglest ( 3.3.1 released! )
« Reply #587 on: 24 March 2010, 13:51:58 »
At the moment we still find enough bugs or things to change on our own. If this is all fixed it makes sense to put out such a version. Maybe tomorrow, but we will see. Its impossible to say it exactly yet.
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Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #588 on: 25 March 2010, 00:52:24 »
Do not worry, titi! Me and my brother is testing the latest version of glest, efforts to find the game bug! As long as we find a bug, we will report, and also hope you can give us help!

Thanks! ;D

Fluffy203

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Re: megaglest ( 3.3.1 released! )
« Reply #589 on: 25 March 2010, 01:42:38 »
When trying to build my client , i could not find trunk/mk in the win32_deps , so where is it at?

ultifd

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Re: megaglest ( 3.3.1 released! )
« Reply #590 on: 25 March 2010, 03:28:50 »
I still sometimes (Not always) get some choppy music...  :|

Is this solution to this really just to update my sound drivers?  Oh well, I'll see...  ::)

Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #591 on: 25 March 2010, 03:53:45 »
Today, I am using the latest version of glest (svn inside) for the game, found a BUG: The BUG is when I quit the game, heard the buzzing sound, I have no problem with sound card, sound card drivers are up to date. I tested five times, the problem is still the case, I use the command kill -9 completely shut down glest.bin, but still be able to hear the buzzing sound I can only restart my computer, when I tested again this time to find the the problem still occurs! titi, softcoder you can test your own, you will find this problem, thank you!
« Last Edit: 25 March 2010, 03:59:36 by tom123 »

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Re: megaglest ( 3.3.1 released! )
« Reply #592 on: 25 March 2010, 04:23:30 »
Tom, that buzzing is the same sound problem Ultifd and I have, it just seems that on Linux the symptoms are worse than on Windows... :bomb: :scared:
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ultifd

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Re: megaglest ( 3.3.1 released! )
« Reply #593 on: 25 March 2010, 04:34:11 »
Well, that sounds somewhat different from our bug...but...  ::)
Then again, maybe the next version will fix both of our sound problems.  :)  :thumbup:

Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #594 on: 25 March 2010, 09:52:34 »
 I said hum from the Linux version of the glest !

I think that the titi and softcoder will soon fix the hum problem, we just need to wait! Our most respected titi and softcoder where you do, and we need your help, thank you!  ::) ::) ::) :look: :look:
« Last Edit: 25 March 2010, 09:56:21 by tom123 »

titi

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Re: megaglest ( 3.3.1 released! )
« Reply #595 on: 25 March 2010, 10:08:02 »
I think its a problem of the linux sound system. I get these problems too in ubuntu 8.10 but not in 8.04.  If you start glest and quit it very quickly this happens every time! But this is not a new problem and I think its no problem of glest.

More exact: The problem for me is pulseaudio, or at least the version of pulseaudio that comes with ubuntu 8.10. If this buzzing happens you have to kill -9 pulseaudio....

After this glest works as usual....
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Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #596 on: 25 March 2010, 10:13:08 »
I use the system is Ubuntu8.10, Is it every time this happens, should use the kill -9 command???
Are there any other solution???

titi

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Re: megaglest ( 3.3.1 released! )
« Reply #597 on: 25 March 2010, 10:49:46 »
I didn't find any :( .
I have this problem with all versions of glest and other games too.
Not all games produce this buzzing noise, others simply block the sound system completly until you kill -9 pulseaudio.

But this problem doesn't happen always. On some days it works, on others not :/ . Its really strange.
I simply ignore it now and I will update my system with the upcoming ubuntu 10.04 LTS .

Its not a real problem for me at the moment, because only one of my computers is running ubuntu 8.10
« Last Edit: 25 March 2010, 10:53:00 by titi »
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Re: megaglest ( 3.3.1 released! )
« Reply #598 on: 25 March 2010, 11:03:35 »

titi

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Re: megaglest ( 3.3.1 released! )
« Reply #599 on: 25 March 2010, 11:08:49 »
Cool! thank you very much for this info! I will have a look at it!
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