Author Topic: MegaGlest (MAIN)  (Read 170329 times)

silnarm

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Re: megaglest ( 3.3.1 released! )
« Reply #600 on: 25 March 2010, 12:20:41 »
I had issues with sound on linux, I found this on the Spring FAQ,

Quote
Sound: I am having sound problems under Linux! What can i do?
In more then 90% of the cases, this is caused by pulseaudio. You can safely remove pulseaudio from your system. To do this, open your favorite package manager (eg. Synaptic under Ubuntu), and search for packages with "pulse" in their name. From these, keep only the ones whichs name starts with "lib", and remove all others.

Worked a charm for me ;)

That said, Yggdrasil may have dug up a gem, looks like it might be a simple programming error...

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Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #601 on: 25 March 2010, 13:09:39 »
This problem would be a better solution??? Is the game code on???

softcoder

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Re: megaglest ( 3.3.1 released! )
« Reply #602 on: 25 March 2010, 15:07:42 »
Ok I'll look into the sound issue.. since I ALWAYS have the problem of glest hanging when I shutdown (and my sound is messed up... in Glest and other games too)

MJR

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Re: megaglest ( 3.3.1 released! )
« Reply #603 on: 25 March 2010, 17:01:25 »
Is there any hope of that release of the new version today or are we wait and see still.

softcoder

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Re: megaglest ( 3.3.1 released! )
« Reply #604 on: 25 March 2010, 17:28:51 »
We are glad for the enthusiasm. But beyond a few requests for status updates, we are real people with real lives. We will let everyone know when we put up the dev version, but for now let us do our QA (Quality Assurance) work so that we can avoid as many surprises as possible.

There are a number of developers working on it, so please be patient.

Thanks

ultifd

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Re: megaglest ( 3.3.1 released! )
« Reply #605 on: 26 March 2010, 06:47:59 »
Great Progress.  :thumbup:

Don't forget to fix this bug, (if you didn't already)  ::) Yeah, I know, it's a small...  :|




ElimiNator

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Re: megaglest ( 3.3.1 released! )
« Reply #606 on: 26 March 2010, 15:30:03 »
I didn't know Titi added particles to Tech.  :cheesy:
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softcoder

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Re: megaglest ( 3.3.1 released! )
« Reply #607 on: 26 March 2010, 16:29:38 »
Ok here is a small update on the dev release of mega-glest. We are working on fixing:

- Rotate units works, but we need to also rotate the new "particles" in the right way (think of wind direction blowing on top of that)
- New Image format support (jpg, png) for model textures needs some fixes.

I believe these are the main issues holding off a release, hopefully soon.

MJR

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Re: megaglest ( 3.3.1 released! )
« Reply #608 on: 26 March 2010, 16:57:16 »
Will the zoom function be put back like in regular Glest ? I really can't see the use for rotating buildings as long as we have camera mode. But would like the zoom back.

softcoder

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Re: megaglest ( 3.3.1 released! )
« Reply #609 on: 26 March 2010, 17:10:19 »
Yes, zoom is in and fully working. (you could try Elimnator's 'city' mod as it uses a dev snapshot of mega-glest as of yesterday.

ElimiNator

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Re: megaglest ( 3.3.1 released! )
« Reply #610 on: 26 March 2010, 21:42:33 »
Yes, try it out here:)
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Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #611 on: 27 March 2010, 01:13:19 »
Hi, Softercoder! I would like to know the humming of the game whether the issue has been resolved? Thank you!

silnarm

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Re: megaglest ( 3.3.1 released! )
« Reply #612 on: 27 March 2010, 03:31:19 »
Hi, Softercoder! I would like to know the humming of the game whether the issue has been resolved? Thank you!

Linux? Try this,
https://forum.megaglest.org/index.php?topic=5233.0
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-Archmage-

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Re: megaglest ( 3.3.1 released! )
« Reply #613 on: 27 March 2010, 03:33:03 »
Well, what about all those sound glitches on Windows, are those going to be fixed, or is it going to be very difficult? :-\
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softcoder

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Re: megaglest ( 3.3.1 released! )
« Reply #614 on: 27 March 2010, 03:34:27 »
Ok, maybe there is more to the sound problems than I thought. Give me details about how to reproduce it and I'll try on my wife's laptop (windows 7 64 bit).

Thanks

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Re: megaglest ( 3.3.1 released! )
« Reply #615 on: 27 March 2010, 03:40:14 »
Hi,Softcoder! I hope you resolve this as soon as possible that the problem lies the voice, and I said yes LINUX version of the glest! Thanks!

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Re: megaglest ( 3.3.1 released! )
« Reply #616 on: 27 March 2010, 03:40:56 »
Just play.

I've noticed that when units say acknowledgments the background music glitches, maybe that will help...
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ultifd

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Re: megaglest ( 3.3.1 released! )
« Reply #617 on: 27 March 2010, 03:43:15 »
Yeah, I have the sound/music problems too.  :(
Just watch my videos, and you will see.  :|
It just happens... and sometimes it doesn't.

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Re: megaglest ( 3.3.1 released! )
« Reply #618 on: 27 March 2010, 03:46:01 »
Ultifd, for me there is a pattern to the glitches...

Quote from:  me
when units say acknowledgments the background music glitches
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ultifd

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Re: megaglest ( 3.3.1 released! )
« Reply #619 on: 27 March 2010, 03:49:08 »
Ultifd, for me there is a pattern to the glitches...

Quote from:  me
when units say acknowledgments the background music glitches
Well, what do you mean by acknowledgments?
You mean like when they "say" like attack sounds?
Yeah, I checked. Same for me. I'm not sure if that's the problem though...cause it seems like there are other reasons.

Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #620 on: 27 March 2010, 03:51:13 »
Hum is still continuing!

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Re: megaglest ( 3.3.1 released! )
« Reply #621 on: 27 March 2010, 04:03:21 »
Well, I wav running over an ogg, could that be a problem...? :look:
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Super Tom

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Re: megaglest ( 3.3.1 released! )
« Reply #622 on: 27 March 2010, 04:53:37 »
Softcoder solve this problem as soon as possible, perhaps today or tomorrow, I hope as soon as possible, we only need to wait!    :look: :O ;D :D :( :-\

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Re: megaglest ( 3.3.1 released! )
« Reply #623 on: 27 March 2010, 05:42:21 »
Tom, stop SPAMMING!

Sorry to say this guys, but I think we have a major Windows 7 bug, I don't understand it, I put MegaGlest in Program Files, and unless you change the permissions on the whole MegaGlest directory, the game will crash, although if you run it as administrator, it works, this needs to be solved right away, because most people don't know how and don't want to bother to fix this problem, we need the game to just work normally, I've tried tons of freeware install building programs, but this error is stopping me.

Softcoder, have you been able to re-produce this error?
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John.d.h

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Re: megaglest ( 3.3.1 released! )
« Reply #624 on: 27 March 2010, 05:50:01 »
I know approximately nada when it comes to installers (so this is likely a dumb idea), but have you tried a simple self-extracting archive with 7zip?