Author Topic: MegaGlest (MAIN)  (Read 170343 times)

emscape

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Re: MegaGlest (MAIN)
« Reply #700 on: 29 May 2010, 14:27:18 »
hows the devellopping faring?

softcoder

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Re: MegaGlest (MAIN)
« Reply #701 on: 29 May 2010, 15:46:06 »
Still working really one one main final bug related to cross platform play. We have added loads of new things and the play is starting to stabilize. Hope to put out an alpha 4 soon.

emscape

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Re: MegaGlest (MAIN)
« Reply #702 on: 29 May 2010, 17:00:49 »
:D :D :D :D :D

ultifd

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Re: MegaGlest (MAIN)
« Reply #703 on: 29 May 2010, 17:11:42 »
Yes, well, I can't even test anymore...no one is available to...  ::)
oh well, probably softcoder has almost everything sort out...  :|

ElimiNator

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Re: MegaGlest (MAIN)
« Reply #704 on: 29 May 2010, 20:22:39 »
Yes, well, I can't even test anymore...no one is available to...  ::)
oh well, probably softcoder has almost everything sort out...  :|
Me and Tiger do most of the testing.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

ultifd

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Re: MegaGlest (MAIN)
« Reply #705 on: 29 May 2010, 21:01:35 »
Yes, well, I can't even test anymore...no one is available to...  ::)
oh well, probably softcoder has almost everything sort out...  :|
Me and Tiger do most of the testing.
Yeah, I know... still...  ::)

-Archmage-

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Re: MegaGlest (MAIN)
« Reply #706 on: 7 July 2010, 05:00:14 »
I made a large upgrade to the first post, check it out. :D
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emscape

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Re: MegaGlest (MAIN)
« Reply #707 on: 22 September 2010, 18:00:54 »
guys really nice work so far!

ultifd

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Re: MG: IRC Implemented
« Reply #708 on: 2 January 2011, 22:42:19 »
IRC is now implemented! (For a week, I think.) It will look like this in 3.4.0 (#megaglest-lobby)


-Archmage-

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Re: MegaGlest (MAIN)
« Reply #709 on: 3 January 2011, 01:51:21 »
Great!!! :thumbup:
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MJR

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Re: MegaGlest (MAIN)
« Reply #710 on: 3 January 2011, 06:34:04 »
Any Idea when the next full release of MegaGlest will be?

wciow

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Re: MegaGlest (MAIN)
« Reply #711 on: 3 January 2011, 13:26:35 »
Integrated IRC looks awesome  :thumbup:

Hopefully this will increase the active player count a bit :)
Check out my new Goblin faction - https://forum.megaglest.org/index.php?topic=9658.0

ultifd

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Re: MegaGlest (MAIN)
« Reply #712 on: 9 January 2011, 18:19:52 »
Any Idea when the next full release of MegaGlest will be?
Soon, apparently. Seems like after the remaining bugs are fixed...

madmanntis

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Re: MegaGlest (MAIN)
« Reply #713 on: 14 January 2011, 06:44:59 »
Dear Everyone_Working_On_Megaglest,

This looks really awesome. I just glanced at the things you've added to Megaglest while I've been away. Excellent. It sounds like a whole new kind of game!

Keep up the great work!
God bless! Belated Happy New Year!
-Madmanntis

ultifd

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Re: 3.4.0 Beta1
« Reply #714 on: 22 January 2011, 08:22:34 »
3.4.0 beta1 is UP!!! Enjoy everyone!
There will be a thread later  :) Finally people will stop missing out on better performance and new features...

Hagekura

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Re: MegaGlest (MAIN)
« Reply #715 on: 23 January 2011, 05:02:38 »
Wowww finally I can play with 3.4.0- realease of Megaglest!I've waited for it!thank you guys! :thumbup:
The attack-notification alarm feature is really cool!and the new G3D-viewer is really helpful!
A question:Can I change the alarm sound per fuctions?
Bushido to iu wa shinu koto to mitsuketari.

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anything